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@Kaden Ha True that, I haven’t played with Alpha Animals for a while, I’ll add this to my notes.
@zmjee Ah, that’s an oversight on my part, apologies. Shy pawns aren’t able to initiate social interactions, and taming animals is a social interaction even it falls under animal skills, I believe. I’ll ask the coder to tweak it; for now I’m afraid you’ll need to edit the trait out if you want that pawn to be the animal handler.
(Had an inspired taming that wasn't triggering - went up to the thrumbo, but didn't 'ask it to join'. Removed shy trait with devmode and it worked)
@谁在背后天天射我 This is an interesting idea; however, I’m not sure it fits within the scope of my mod. It seems better suited to a mod that adjusts children’s education/skill growth, since it doesn’t really relate to an actual trait.
In that one there was an ability that people with Mooch (or something similar) could do where they basically get free Simoleons from other sims for an opinion penalty. Wondered if you'd be interested in implementing that but make it so they only mooch off visitors, causing a minor faction relations penalty in return for silver.