Malmoo
Jordan
United States
Hey! Things? They ain't so bad!

This is where the magic happens.
Hey! Things? They ain't so bad!

This is where the magic happens.
Currently Offline
Workshop Showcase
Go out with a bang with this killing joke! Credits: Malmoo - Animation, Promos Olu - Model, BP Icon This taunt is compatible with any of Spy's secondary unlockables.
4,902 ratings
Status - Accepted for Game, Created by - MalmooWS and Olu
Workshop Showcase
Freedom rings, but soldiers wave. Credits: Malmoo - Animation, Promos, BP Icon Olu - Model
3,877 ratings
Status - Pending, Created by - MalmooWS and Olu
Hey, I've done stuff, check it out!
I'm not the most active guy, but...
I have a YouTube channel. Nothing recent, but you can at least see what I've done. I've also made a few taunts for Team Fortress 2!


TF2 Workshop Contributions!
Soldier's Requiem
Runner's Rhythm
The Pooped Deck
Drunk Mann's Cannon
Roasty Toasty
The Punchline


I no longer upload workshop submissions with this account. If you want to see any new thing I make, check out my other account!
My Workshop Account


Winning Saxxy Entries!
Player's Portrait [Short 2018 Winner]
Healirious [Comedy 2016 Winner]
About a Scout [Comedy 2014 Winner]


And Non-Winning Entries!
Mountaineering Mercenaries [Comedy 2018 Nominee]
Mechanical Mishap [Honorable Mention]
Mann Swap [Action 2014 Nominee] or Mann Swap: Remastered


Speaking of which,
I don't accept random friend requests, but I will accept if I happen to know who you are. I like to keep my friends list to close friends or people I occasionally work with.




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Recent Activity
218 hrs on record
last played on 21 Dec
25 hrs on record
last played on 21 Dec
Malmoo 17 Dec @ 7:47pm 
thank uuu :3
Lumin 14 Dec @ 10:00pm 
cute pfp :3
† 𝙱𝚞𝚣𝚣 † 10 Nov @ 5:46pm 
⫷⫷⫷🏅🏅🏅🏅🏅🏅🏅⫸⫸⫸
⚡ Amazing match! ⚡

🧡 Awesome Player 🧡

🌠🌠 Let’s team up again soon 🌠🌠

💫💫 Wishing you an epic day 💫💫
🛡️🛡️ Stay strong & safe 🛡️🛡️

🔥🔥🔥 +REP — This profile’s on fire! 🔥🔥🔥

⫷⫷⫷🏅🏅🏅🏅🏅🏅🏅⫸⫸⫸
MVN-Chan 31 Jul @ 10:47am 
Good day, i would really appreciate it if you could answer two of my taunt related questions

1. Since the entire animation has to be in one file, should the ending sequence be a smooth transition from the looping end frame or can the ending sequence start from a different pose and recieve the smooth transition through blending in the qc?

2. Also, how do you use custom sounds and export them with the taunt in the .vcd?
marxvee❤ 18 Oct, 2024 @ 6:55pm 
hey! i found a bug for the punchline taunt (in case this isn't known already): the sound script for the laugh ("spy_taunt_the_punchline_spy_laughevil01") uses a .wav version of the voiceline, when the game only has the .mp3 vo file, resulting in no laughter. "spy_taunt_the_punchline_spy_cheers04" and "spy_taunt_the_punchline_spy_dominationspy01" also suffer from the same bug, but i'm not sure if this is used
Queen Crimson 8 Sep, 2024 @ 10:07pm 
Sorry if adding you seems random, I wanted to ask about something you worked on in the past but I can't just message through steam without adding someone lol