Team Fortress 2

Team Fortress 2

Not enough ratings
Koth Fraud (almost done)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.440 MB
22 Dec @ 7:05am
22 Dec @ 8:09am
1 Change Note ( view )

Subscribe to download
Koth Fraud (almost done)

Description
Here it is,after a long time i publish a UNFINISHED version of the map,so that you can check it a bit before i end it (since it took months).Anyways,enjoy :D

·Based of Ultrakill fraud layer by Hakita and new blood.

·DISCLAIMER: This map was developed based on the PC gaming show and with personal concepts.

A bit about the map (technical):

·This map is unfinished and so it has some bugs such as: light leak on the final room (reason:entity doesnt block light from skybox;solution: placing a block_light),Getting stuck TEMPORALY (0.1 to 0.5 seconds) after teleporting (reason: info_teleport_destination are too close to the ground;solution (most) move the info_teleport_destination away from the floor), fall damage after teleportation (reason:too much speed/momentum; solution: placing smtn to avoid fall dmg (still researching)) and Getting stuck after a teleport because of an enemy standing next to the info_teleport_destination (solution:use team filters for different teleport destinations).

·This map has been COMPLETLY optimized so that all parts run smoothly or at a decent way (depends on device used to run it).

·Things that i will add (defenitly) to the full version of the map: blue spawn,resupply lockers, func_respawnroom for BOTH spawns and Fix capture times and timer (capture time:16s (tough it takes much longer); timer: 7 minutes (what i will do is to set them to standart times on koth (4 secs to cap and 3 minutes of timer).