Europa Universalis V

Europa Universalis V

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Court Culling
   
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614.495 KB
16 Dec @ 5:37am
23 Dec @ 1:30am
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Court Culling

Description
A lightweight mod designed to deal with exponential character growth, given proper handling of marriages in court.

You might have noticed that later on in the game some menus, mostly character related ones, lag when opening. That is due to character count bloat, this is especially relevant if you use the extremely popular "Nobles Auto Marry" mod for automation.

A couple of hundred years into the game, you will end up with thousands of character available to you, most of them completely unnecessary and are only there to lag your game.

This is where this mod comes in, it slowly and invisibly (no death popup) culls your court, starting from the most unneeded characters and making its way up the character ladder, until you have somewhere around 500 characters in your nation.

The mod prioritizes culling in the following order:
- Untolerated Heathens;
- Untolerated Heretics;
- Untolerated Cultures;
- The old, infirm and infertile;
- Mercenary leaders;
- Normal characters;
- Crown estate characters (If somehow even possible to have this many).

Important characters, like ruling dynasty members, appointed generals, cabinet members, artists, explorers, etc.. Will be ignored by the culling.

Characters with bad stats will always be culled before characters with good stats (given other conditions are satisfied). Once court population drops to somewhere close to 500, culling adult characters will be prioritized before children. Effects both players and AI, but AI normally doesn't get such bloated courts anyways.

Mod is completely safe to add and remove mid campaign.

Note: the mod takes out 100 characters per month per nation due to game stability reasons, so it will take some time to properly effect more matured game saves. You can just spam the "event courtculling.1" in the console to get the desired effect immediately (make sure you're keeping track of your character count if doing this method, triggering the event manually bypasses the condition of 500 minimum in court).
8 Comments
BigRab II 5 hours ago 
It was not just my kids, it was also grandchildren too, guys who were 5th in line through my son, are they still going to get reaped?
a 5 hours ago 
why u killed my heir
Anthro  [author] 12 hours ago 
@BigRab II @Legionary Guard Apparently the rulers children don't count as "close relatives" in some cases, perhaps 1.0.10 changed something, cuz everything worked fine in 1.0.9. Pushed a new update with extra checks to specifically keep your rulers children (and siblings) untouched.
Legionary Guard 22 hours ago 
Yeah, can confirm, my ruler's underaged children are getting axed far before random low-stat adult natives are. It seems to have skipped his direct heir, but every other child was culled.
BigRab II 22 Dec @ 11:06am 
is this supposed to just be killing my family and people about 6 spots down the inheritance? playing kurdistan, sunni, so with 4 wives my family is insanely bloated, turned this on and it seems rather scattered in targeting, taking out babies a lot, grand and greatgrandchildren, is that right?
flyinghamster 18 Dec @ 4:37am 
1.0.10 merged all mercenaries into single virtual "merc country", and they are no longer available at court, so this has to be considered.
SgtPeppersSoul 17 Dec @ 4:11pm 
So there is an issue with mercenary characters.

The automation for assigning generals hires them automatically. The thing is, it doesn't do this off of need. It does it by just checking the number of mercenary characters against a formula. Meaning that even if you don't need them, it will just hire them infinitely, using army and navy tradition to do so.

Basically, unless you also disable the hiring automation (which frankly, I would encourage, it is terrible and serves no purpose), you'll get caught in an infinite loop where the AI keeps hiring more and more mercenaries you don't need only to get them instantly culled.
Benz10wheel 16 Dec @ 12:45pm 
Have to say this mod really save my game, I tested this and it does cull characters each month really help cutdown the stuttering after using Noble auto marriage mods.:steamthumbsup: