Europa Universalis IV

Europa Universalis IV

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Europa Universalis: Atlantea
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147.770 MB
6 Sep @ 11:21pm
25 Oct @ 5:54pm
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Europa Universalis: Atlantea

Description
Europa Universalis: Atlantea is a modding project adding an entirely new continent to EU4 with over 500 new provinces, more than half the total number in Europe. In addition, EU: Atlantea adds over 140 new nations on the continent, 8 of which have full mission trees and unique idea sets. The continent features a wide variety of terrain features, with mountain ranges, valleys, rivers, lakes, forests and plains. The people of the continent are divided between 6 origins: Celts, Latins, Goths, Norse, Arabs, and Berbers, with a total of 9 culture groups and 41 cultures. The continent is also torn between 3 major religions: Catholicism in the East and Center, Islam in the South, and the schismatic Pelagian Church in the West.

Please note that this is the first public build, so you may encounter some minor bugs while playing. If you would like to report a bug, please join the discord, with the link below. A coming update in early October will hopefully fix any significant issues.

Terra Atlantica in 1444 A.D.
As Terra Atlantica emerges from the Middle Ages, the continent is rife with internal struggles and division. In Atlantea, the old Kingdom of Adzuchea has been weakened by decentralization and separatism, while further inland, the rival successors of the Chiazarian Kingdom, Cazuvaiz and Zacravaiz, are stuck in continuous conflict. In Amazicia, the Qadirid Caliphs have suffered steep decline and rule in name only, while the Shia Albaqarid Qelts offer a challenge to the throne. In Transdorsea, the Vinthorandan realm is torn apart by civil war, and in the great plains, the Lethanean Empire has broken apart entirely. Across the Casean mountains, in the Occidens, Morcenthir has established themselves as the masters of the West, but their High King is old and ailing, and his imminent death will shake the region. Across the continent, struggle is the rule of the day.

Special thanks to @TheCrazyHistorian on YouTube for the inspiration for this mod, as well as assistance in worldbuilding and lore development for the mod.

@TheCrazyHistorian YouTube Channel:
https://www.youtube.com/@TheCrazyHistorian

"What if Atlantis was Real?" by @TheCrazyHistorian:
https://www.youtube.com/watch?v=_hM6D1Ahx3c

Discord Server for Europa Universalis: Atlantea:
https://discord.gg/w6PB3mu2c8
19 Comments
smokeybowl7488 10 Dec @ 9:29am 
man i hope somebody picks this up, it keeps randomly crashing
Thraxx 29 Nov @ 8:42am 
real
Dr. Daggerfall 15 Nov @ 2:27am 
PSA: No planned content updates for the mod (maybe bugfixes). Author is moving on to EU5.
KaiserKong  [author] 25 Oct @ 6:08pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
AdieSL 11 Oct @ 3:48am 
It crashes the game for me
Nexus 30 Sep @ 9:23am 
@KaiserKong Which nation are the Romans?
Nick552 18 Sep @ 12:40am 
Visthoranda is way too strong. why would i want to play on an island where a nation has a larger army than france and the ottomons, combined, in only the year 1478? I really like the mod but its frustrating just how quickly visthoranda grows to your borders (i played the left blue kingdom - misthernes or something). i reallyyyy liked the country i was playing so its a shame i didnt get to play a proper runthrough when visthoranda crossed the continent before the end od the first century
Pepega 14 Sep @ 3:52pm 
Waiting for the EU5 version
The king of gaming 13 Sep @ 8:42pm 
One of vinthoranda's missions requires you to have 3 cardinals, but you can only get cardinals as a nation in europe, might wanna change that
X.Org 10 Sep @ 11:26pm 
Crashes when trying to select church aspect for the new faith

It would be good to have a list of nations with mission trees