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MUMMUT UT ATA5A
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Created by - 御幸土明
521 ratings
Научно цитируемое, психологически доказанное фундаментальное руководство о том, как идеально достичь и поддерживать превосходное психическое состояние для абсолютной превосходной игровой производительности. Адекватную критику принимаю, токсичное быдло доба
Recent Activity
79 hrs on record
last played on 14 Jan
4,887 hrs on record
last played on 12 Jan
437 hrs on record
last played on 2 Jan
Ŕσšє Ḿαřīηє 24 Dec, 2025 @ 6:34am 
* .  * .' * ★ *  '*   *
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 * . ☆☆☆☆☆☆☆☆☆ * '   *
' .  +:...:+♡+:...:+§+:..:+
. * ☆☆☆☆☆☆☆☆☆☆☆  ' *
  .+:..:+♡+:..:+@+:..:+♡+:..:+
 .     . ▨   ' ' *     *
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  ,·´ ¸,·´`)
 (¸,·´ (¸*ℳerry ℭhristmas & ℋappy ℋolidays <3
якут 21 Dec, 2025 @ 4:53pm 
+rep
qq6 13 Sep, 2025 @ 3:16am 
egg coffee enjoyer
сын посуды 3 Aug, 2025 @ 10:56am 
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Ŕσšє Ḿαřīηє 3 Jun, 2025 @ 6:45am 
Где ты есть :о
oel 28 Oct, 2024 @ 1:13am 
Hideo Kojima (小島 秀夫, Kojima Hideo, born August 24, 1963) is a Japanese video game designer. He is regarded as one of the first auteurs of video games.[2] He developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his games. In 1986 he joined Konami, for which he directed, designed and wrote Metal Gear (1987) for the MSX2, the game that laid the foundations for the stealth genre and the Metal Gear franchise, his best known and most acclaimed work. At Konami, he also produced the Zone of the Enders series, as well as designing and writing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.