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"Early Access" often means paying full price for an unfinished game. We're essentially unpaid beta testers, finding bugs and issues developers should fix pre-release. What began as indie support has become a major studio excuse.
Why do we tolerate it? Hype, FOMO, and the hope "it'll get better." We're conditioned to accept incomplete products, spoiling the final experience. It's time to demand better. Stop paying to do their QA work.