2 people found this review helpful
Not Recommended
1.5 hrs last two weeks / 1.5 hrs on record
Posted: 23 Dec, 2025 @ 12:24pm
Updated: 24 Dec, 2025 @ 1:51am

I thought some reviews were exaggerating but I'm really not feeling this game. It's like a mix of Castlevania, JRPGs, and Zelda which should be a slam dunk but the experience so far is annoying and frustrating.

1. The controls really are bad. Jumping feels awkward and for some reason you stop sprinting after a jump, so you have to constantly let go and press sprint again EVERY TIME YOU JUMP. There's also no coyote time so you can often fall off a platform right after pressing jump, which is bad because there are a lot of precise jumping you need to do.

2. You don't heal when reaching a checkpoint or quitting the game, you instead have to constantly cook food and eat it to regain HP. I'm not even 2 hours into the game and I'm already bored of the cooking minigame, you have to go in and out your inventory every time to cook one food type which takes forever.

3. You get limited inventory space to stop you from hoarding food I guess, I constantly have to manage my inventory to collect items - with no indication of which are more important than others. Get ready for a lot of "You can't pick that up!"

4. I did the first dungeon in the game and it was also frustrating. This game doesn't have a map, and there are a lot of doors you walk into that move you somewhere else. I'm always lost and backtracking. Judging by all the negative reviews talking about this, I assume it only gets worse as you go through larger areas...

This game has a lot of heart and it feels like I should enjoy it more, but I don't. It just feels like there are 500 metroidvanias out there I could be playing instead and have a better time.
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