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Recommended
2.8 hrs last two weeks / 12.5 hrs on record
Posted: 13 Dec @ 4:36am
Updated: 13 Dec @ 4:39am

This is aggro crab's first game in some places this shows with inexperienced game design, but considering this is a first game, it's kind of insane how fun it is. The gameplay loop of grabbing whatever you can find and throwing it at a minimum-wage goblin is extremly enjoyable, the overall atmosphere and ambience really suit this title and the art team has somehow manged to breathe some life into the dead coroporate style I believe they're trying to emulate, so I can forgive some minor design flaws just for that.

I'm reviewing this game just after finishing it which is definitively giving it some plus points. In terms of enjoyment It was probably the highest at start and finish, but that is not to say that it was bad in the middle, moreso that it has a to me slightly meh difficulty curve.
  • Music, style, and writing are definitively the game's strong point.
    9/10
  • Bugs, while present, are few and far inbetween.
    7/10
  • The overall gameplay loop is really fun imo.
    7/10
  • Polish, especially for a first game is good, but not perfect.
    6/10
  • Replaybility exists but is in my opinion not a focus, and that is alright.
    6/10
  • Price is decent, 20 bucks for between 8 - 16 hours of gameplay depending on your style and desire to 100% everything in my opinion is completely fair.
    9/10

Overall score:
8/10

Good, fun game, worth your time, play the demo first to see if you ♥♥♥♥ with it or nah.
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