BlueAura-Seba
BlueAura
Szczecin, Zachodniopomorskie, Poland
:fireyb:

:Luna_Emoticon::GhostLoveEyes::baconn::watchman::conskull::car::flag:
:fireyb:

:Luna_Emoticon::GhostLoveEyes::baconn::watchman::conskull::car::flag:
Workshop Showcase
Extremely hard to master (probably) track set at nighttime. DAY VERSION HERE: http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=923444814 Mt. Pisang circuit is set around the mountain under the same title, that attracts lots of attention from people ar
8 ratings
Created by - BlueAura-Seba
Completionist Showcase
Video Showcase
Portal 2 - Impossible Chamber
15 1
Screenshot Showcase
HELLDIVERS™ 2
3
Recent Activity
4,151 hrs on record
last played on 3 Jan
2,925 hrs on record
last played on 3 Jan
2,846 hrs on record
last played on 3 Jan
Krzeminsky_ TTV 2 May, 2025 @ 2:11pm 
<3
niny 4 Jan, 2025 @ 10:35am 
brother lust is bad follow jesus
m3f 24 Dec, 2024 @ 2:40am 
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76561199032340111 12 Dec, 2024 @ 8:06am 
+rep good profile, nice stats
Dr. Heavy Pootis-Man 12 Jun, 2024 @ 1:12pm 
Thanks for the detailed and quick response. :cozybethesda:
BlueAura-Seba 11 Jun, 2024 @ 5:41am 
dedicated tools given by developers, go check out ballistic NG documentation on map creation, i believe there is a wiki for it. if not, discord is a good place to ask.

You need specific version of unity, that the game runs on, then to make everything else requires actualy modelling in blender, and knowledge on how unity engine works, to make stuff animated, to give proper lighting etc.

Devs given tutorials and scripts for the final map to work in BNG, but this mightve changed today.

Not as easy as opening an in-game editor like trackmania, or using mapping tools like hammer, but this way the imagination is your limit :fireyb: