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Supraball [Germany] Supraball
STEAM GROUP
Supraball [Germany] Supraball
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IN-GAME
3
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Founded
11 July, 2014
Language
German
Location
Germany 
ABOUT Supraball [Germany]

Supraball - Standalone Version of Deathball (Unreal Tournament Mod)

Diese Gruppe ist für Supraballspieler aus Deutschland.

Verabredet euch zu Pugs, Publicgames, chattet ein wenig, tauscht Taktiken aus oder seht euch mal in der Teamsuche um!

Donwload: http://www.supraball.net - Kostenlos! - Derzeit in einer (guten) Alpha

Supraball-Website[www.supraball.net]
Supraball-Forum
How to play![supraball.net]
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
Patch 0.2.9 Released!
  • Dump-Shot (same as pass without lock) power decreased from 2800 to 2200 (where it was in 0.2.7) to see how the old dump speed works with the new
    goal size

  • Decreased max charge time by 0.1s, max shot speed proportionally lower

  • Own movement speed now fully added to shots (walking in shot direction makes the shot faster; walking backwards does not make it weaker); in previous version on 50% was added (at the same time this fixes that you immediately recatch the ball after shooting it while you were flying forward)

  • Fixed negative movement speed being subtracted from kicks and shots (walking backwards doesn't slow them down anymore)

  • Stealing the ball only works on players with red health (below 60)

  • Health regeneration speed lowered from 1h/s to 0.33h/s (this might be misbalanced at the moment)

  • Health fully regenerates after a goal has been scored

  • Catchradius is now a sphere instead of a cylinder. The ballowner bubble now really represents the catch radius.

  • Catchradius increased from 150 to 160

  • Ballowner is now heavier (can fly less far with the ball)

  • Kick and pull distance increased by 1,6%

  • Kickpower increased by 9%

  • Added sound effect when you pull a player (so you actually feel that you got a grip on him)

  • Added sound effect for when a ball gets stolen

  • Added sound for when you can't steal the ball

  • Fixed that dribbling with sucker + shield couldn't be stopped with a kick

  • Capped max speed for ball, which is about 425km/h

Other:
  • Simplified several particle effects for performance increase

  • Scaled down many textures a whole lot

  • Showing ball time traveled and shot speed in chat log when scoring

  • Moved ads on pitch_walls map from the ground up to the top of the glass wall

  • Separated the buttons for gun controls (you can now bind functions with and without ball separately)

  • Renamed "dump" to "shot"

  • Changed the default gun buttons to what we think is more beginner friendly (LeftMouseButton = Pass + Kick, RightMouseButton = Charge + Pull, MiddleMouseButton = Shot + Shield)

  • Spiced up Damage effect

  • New Kick Vote Requirements: minimum of 3 votes required, otherwise 60% required, the kick-prompt comes after the 4th vote. The minimum and percentage can be configured (defaultdeathball.ini)

  • Increased overal pwn by factor of 1.3

2 Comments
Luc 29 May, 2015 @ 12:58pm 
Bye
DERRADIRA 12 Jul, 2014 @ 4:39pm 
+2 / +4 / +6 NOW - TS: exanime.de
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Founded
11 July, 2014
Language
German
Location
Germany