Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem

https://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=1679536992
The map follows in a different way from all points capture, you MUST stay alive until you capture the last base, if you die when you have captured the base of the middle or the second enemy base you will not be able to relive! You should expect the enemy to capture at least the central base.
So in this new map concept, the strategy of staying alive is the focus!
https://www.youtube.com/watch?v=afEPpOb9m3c