Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


-First, I love the idea of keeping perks after dooming the world, works great for returners.
-New goal system is more interesting than the old random one, but achieved goals become redundant. Would be cool if you could reset it then for more exp.
-The game becomes repetitive after some time. I would address this by making it so you can unlock special structures if you control certain number of regions or if you suppress corruption enough.
-I'm also missing some special troops, like golems that take gold and iron to make and can be limited in number, but have stronger attacks.
-Some slow tanky enemy on later stages wouldn't be too bad.
-The game is also missing traps.
-In regards to spells, adding 5 additional selectors that aren't bound to keyboard shortcut makes it more convenient that to click 3 dots all the time.
-And since I'm a god in this game, where is my holy light from heavens spell?
nice to see you