STEAM GROUP
FairGameSyndicate <FGS>
STEAM GROUP
FairGameSyndicate <FGS>
3
IN-GAME
13
ONLINE
Founded
7 September, 2016
Language
English
ABOUT FairGameSyndicate

FairGameSyndicate Community

We are a group of individuals that have played on steam for about 6 years now. We have ran many successful servers in our time on the steam community. We have all had experienced many different servers throughout the years and something they all were missing was fairness. We make it our mission to provide gamers with an equal opportunity to excel in our game servers. While also making it fair for everyone on the server. Join us in our commitment to provide you with the best experience possible that will make you want to come back to play.

FairGameSyndicate Official Website[fairgame.online]
FairGameSyndicate Official Forum
Contact Us[fairgame.online]
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
Exile Server Reopening | Changes
What's with the damn downtime? grr
For over a week, we've been dealing with a fustrating bug that we haven't been able to figure out, that caused the loot to not spawn at all. We eventually diagnosed it to being the map itself and that we've now removed Esseker and installed Chernarus instead.

Chernarus? why?
Chernarus is one of the old vintage maps that we all used to play back in Arma 2. To have it in our Arma 3 server running on Exile, it'd be like revising the good 'ol DayZ mod of Arma 2. In addition to this, we're adding a few modifications to the server to make it a little easier to control your player (temperature, hunger, thirst, ...).

When is the server coming back online?
We're looking at getting it back online on Monday 9PM GMT. Me and Apple are still making last minute adjustments to the map and we'll continue this over the span of the next few weeks. We'll announce officially when the server is back online for all.


MTA News
The gamemode is slow, but surely coming along at a slow rate. We expected this as there's only one developer working on the new gamemode at the moment, but we're looking to recruiting new developers as well. For more information about the MTA project, please contact Jack.

GMod News
Same as MTA, slowly but surely is coming together for the project we're working towards. For more info, contact Mike.


New website online!
Mike and I decided to move our website over to the same host as our servers so that it'd be easier to maintain and manage the website without having to rely on other services (not that there was anything wrong with them). You can access our new forum with the links provided below. Please note that the home page is still being worked on!

Got any questions for us?
If you have any questions in general, just contact either me or mike and we'll get back to you as soon as possible. We like to hear feedback from our members and get ideas directly, so if you have one, let us know ;)

http://fairgame.online/forum
http://fairgame.online

- Fair Game Syndicate | Administration Team

Exile Server downtime | News!
So, why is the server down this time?
In a nutshell: we disliked the Namalsk map. None of it fitted our needs and it overall was buggy, dark, and just kept having problems with it. We decided to spend this week on moving to a new map. However, this came with a cost - Me, Apple and Drix would have to create a new sqm file from scratch thanks to the Editor update compiling the maps...

So, what map did we move to?
Introducing.. ESSEKER! While me and Apple was experimenting with maps last week while I was at his house, we stumbled on Esseker and started thinking about all the good times I and Apple had back on Breaking Point when the map was converted over. We spent a good two hours talking about possibilities we could have if we did move to this map, and what features we could implement.

Okay, what's the progress?
Up to now, the server is functional with the new map with no problems. We have an issue with loot not spawning yet, but that's because we haven't implemented loot tables for this map (which should be fixed later on today). An addition to this, we'll also be adding a few new mods onto our upgrade to Esseker to make the server more enjoyable.

Mods you say? *sips tea*
Yes, mods. The following mods that are possibly going to be installed are:
  • Advanced Repelling
  • Arma Enhanced Movement
  • Extended Base Mod
  • Task Force Radio (we're still discussing this).

The required mods you need to join the server are the following:
  • Ryan Zombies
  • CUP Core
  • Esseker
  • Exile

How long until we can access the server again?
We'll be posting regular updates and we're also active in teamspeak if you have any questions. The ETA until the server is reopened is yet unknown as we've still got some things to iron out for the best possible gameplay.
If you have any questions regarding the new changes or just wanna see what we're up to, hit us up on TeamSpeak!

- Jack (Co-owner & Leading Developer)

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Founded
7 September, 2016
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