STEAM GROUP
Dayz Tactical Unit =DTU=
STEAM GROUP
Dayz Tactical Unit =DTU=
3
IN-GAME
15
ONLINE
Founded
24 February, 2014
Language
English
57 Comments
SevenCagedTigers 5 Sep, 2014 @ 6:54pm 
NEW:
Firefighter Helmet
New civilian zombie
SPOSN Backpack
NEAF civilian hangar
New 55-gal drum
Derringer
AKS74U
AK101 retexture
M4 Drum Mag
Pack of cigarettes
Skate helmet
Bottle of voka
Dime bag
Range Finder
Leather wallet
Radio Cassette player
RGD2 smoke (white, black)
Waterproof packable bag
Waterproof backpack
SevenCagedTigers 5 Sep, 2014 @ 6:54pm 
http://dayzdev.tumblr.com/post/96739657031/status-report-week-of-01-sept-14

In addition to this, the production, design, and environment teams have discussed the issue of player spawn locations - and the lack of traffic through the classic DayZ cities such as Chernogorsk, and Elektrozavodsk. The initial push to restrict player spawning in these regions was tied to the design of the Chernogorsk area, specifically the new tenement structures and the Balota airfield. As we move towards fully implementing centralized control over the economy this will become less of an issue. With this in mind, the Balota airfield as been redesigned and a new, further inland military base was created.
As 0.49 hits stable, players will begin to spawn all along the coast from Chernogorsk, to Novod. The reaction to this will be monitored, and the spawns will be adjusted accordingly.
SevenCagedTigers 2 Sep, 2014 @ 12:51pm 
http://www.reddit.com/r/dayz/comments/2f8wwu/when_is_persistent_set_to_hit_stable/

[–]eugenhartonBuild & Environment Engineer 42 points just now*
We mayble are able to remove all 9 duplication techniques by tomorrow. However the issue with concetrated item spawns is still under investigation. Lets see what I have available next day. Plus there is the issue with server group respawn under default spawn point that has been hitting youtube recently. Sooo :)
Again :
Once or duplication techniques are gone and experimental is ready to hit stable (as in most of the blocker issues are gone). Next wednesday after all this is true, will the bundle hit stable.
During the maintenance that I described above. We will wipe the stable database as already mentioned in our status report.
SevenCagedTigers 26 Aug, 2014 @ 4:50pm 
Found some NWAF maps with example names. Some are good, others not so good. A couple of the maps have too many names/areas, I think we could/should limit it for now.

Hosting images at:

http://rothmans.servegame.com/dtu/

There's also an example range map.
SevenCagedTigers 26 Aug, 2014 @ 4:49pm 
Hello Alancaster, welcome.
AndrewL17 23 Aug, 2014 @ 11:28pm 
Hey guys! I'm new to the group!
SevenCagedTigers 25 Jul, 2014 @ 11:00am 
Camo Mountain Backpack

http://i.imgur.com/eQg8EGP.jpg
SevenCagedTigers 25 Jul, 2014 @ 11:00am 
http://www.reddit.com/r/dayz/comments/2botaq/experimental_servers_going_down_update_incoming/

Experimental servers going down, Update Incoming, ETA 4 hours from posting (self.dayz)
EDIT : BUILD IS LIVE, ENJOY (YES I LOVE MY CAPSLOCK)

As has already been stated persistence first iteration (second iteration will save content of containers, before stable) and loot respawn are going experimental (In addition to more content). Nothing is final , keep that in mind. Since there has been a lot of misconception in the last few threads, here are the highlights :

-Persistence has almost no effect on performance (it simply does not affect you on the basic level)
-Loot respawn has no effect on performance
-Server performance with the latest changes improved greatly
-From technical standpoint there is no difference in items that we save, they do persist through restarts (first loot roll simply cannot be changed by server restart, only natural flow of items can change that).
SevenCagedTigers 24 Jul, 2014 @ 8:55pm 
SevenCagedTigers 20 Jul, 2014 @ 12:35pm 
http://www.twitch.tv/play420/b/549311049

37:00 - First encounter with streamer
52:30 - Second encounter
cats 20 Jul, 2014 @ 10:42am 
Are you annoyed at the DayZ in game server browser? Did the server just reset and you don't remember what server you were on? Did the Play button not bring you back to the last server you were in? Check out DayZ Server saver: http://www.reddit.com/r/dayz/comments/2b6jvd/dayz_server_saver_11/
cats 19 Jul, 2014 @ 4:39pm 
There is a Berezino Rave happening tomorrow, we need to shut it down! info here: http://www.reddit.com/r/dayz/comments/2b5bgh/the_gathering_rave_to_rebuild_berezino/
SevenCagedTigers 13 Jul, 2014 @ 2:37pm 
Epi-pen not working: watched Spomo's heroic rescue of S0l1d where the Epi did not work. There are two ways to go unconcious: 1) blood < 500 or 2) shock > blood. The epi-pen reduces your shock value if I understand it and will wake you up if shock > blood is the issue. If however your blood is less than 500 the epi will not help that, you have to get their blood above 500. s0l1d passed out with blood < 500 but was not in shock so the epi didnt work.
cats 23 Jun, 2014 @ 7:02pm 
Updated Heli Crash Site Map, complete with new towns and same features of Dayzdb.com's original map. Unfortunately I can't figure out how to turn off different building types based on yield like on dayzdb.com but it's good enough:

http://www.dayztv.com/standalone/dayz-chernarus-plus-map/
SevenCagedTigers 27 May, 2014 @ 6:27am 
This is the map i use the most for navigation. Unfortunately it does not include the new northern towns.

http://meta.filesmelt.com/downloader.php?file=A2_Chernarus_Map.jpg
SevenCagedTigers 23 May, 2014 @ 5:43pm 
[EXP] Heli Crash Site Location Map!

http://zombz.net/DayZStandaloneHeliCrashMap.php
SevenCagedTigers 22 May, 2014 @ 2:17pm 
Cows clip includes making an improvised courier bag out of a cow pelt.
SevenCagedTigers 7 May, 2014 @ 3:25pm 
http://www.twitch.tv/spomo/b/526534703

U can see how this teleporting hacker works. @ 13:58 spomo is looking at the silo and david's dead body. To his 10 o'clock there are 3 wooden crates on the ground. Watch closely over the next 2 seconds as a body rises out of the ground prone, then smoke from the shots and spomo is dead.

So they appear to be able to be in/under ground then rise up in place prone and then fire.
smear 15 Apr, 2014 @ 3:26pm 
LoL @ "Impy's Got the Zombie".
Spomo 13 Apr, 2014 @ 1:37pm 
some highlights from last night: Police Station Raid [www.twitch.tv], Impy's Got the Zombie [www.twitch.tv], and Long Range M4 Sniping [www.twitch.tv]
SevenCagedTigers 26 Mar, 2014 @ 10:08am 
176MB Update to Experimental today. No idea what is included.

Stable: 43.116.251
Exp: 43.116315
SevenCagedTigers 21 Mar, 2014 @ 3:28pm 
Brian Hicks ‏@Hicks_206 4h
We're pushing a hotfix to experimental to address the session lost issue. If this checks out, will push to stable tomorrow.

Note: Servers on this update do appear to occasionally hiccup, but response time and stability is looking good. (So no more disconnects)

Brian Hicks ‏@Hicks_206 2h
Alright - this is by no means a permanent fix, but should resolve rubber banding on experimental. Will take me a few hours to apply.

Expect rolling reboots, followed with "Oh man, I have a new character!" on exp

UK 0-1 through 0-4, DE 0-1 through 0-4, SE 0-1 through 0-4, US 0-1 through 0-4 and 0-7 should all have this temp fix applied now.

I'll power up another 40 or so when I get home and get settled.
SevenCagedTigers 18 Mar, 2014 @ 2:11pm 
Experimental back online:

https://twitter.com/Hicks_206

Brian Hicks ‏@Hicks_206 1h
I'm bringing about 20 experimental servers online, and then pushing a small update to experimental. No changelog, as it is late.
SevenCagedTigers 18 Mar, 2014 @ 2:06pm 
Experimental Interesting Changes:

https://www.youtube.com/watch?v=-enzxx4DQqo

Someone was asking about sawing off Blaze last night, it appears to be coming. Also LRS for .22 rifle plus a 25% damage increase for .22 bullets.
TubbyRat 10 Mar, 2014 @ 9:02pm 
Had a brawl with versa while hackers held us captive, sorry about the audio.
http://www.youtube.com/watch?v=OUYm4lAU518&feature=youtu.be
Bone-sta 10 Mar, 2014 @ 10:00am 
anyone wanting to play come on teamspeak!
toddphhuk 8 Mar, 2014 @ 6:34am 
Hey anyone looking to play?
helfire 6 Mar, 2014 @ 12:31pm 
Had a good battle this afternoon, take a look at the aftermath: http://eo.steamhost.cc/steamcommunity_com/profiles/76561197999170913/screenshots/
smear 3 Mar, 2014 @ 2:51pm 
I see a lot of people playing regularly who are not using the TS server. Please hop on TS to make grouping up easier - even if you are the only one in there when you start. If I am playing dayz, I am always on the TS. See you there!
sLy 3 Mar, 2014 @ 11:04am 
Hello All,

I am a seasoned DayZ player. Been aying the mod for over a year and a half and have over 250 hrs of SA. I am a hero but do love team battles. I would love to team up or help out beginners. I just love the game and either want to meet up with some Vets or i can take a couple people under my wing to better understand the game and how to survive. Im really friendly and encourage everyone to reach out to me... Thanks and look forward to meeting some of you
STPRS Pog 3 Mar, 2014 @ 9:55am 
anyone want to help a noob get geared? I'll be on most of the day till 4:30 central. add me!
frozencanadian 2 Mar, 2014 @ 9:20am 
I'll hope on the TS later today when I'm in Dayz, hopefully be able to meet up with a few!
Crunked 1 Mar, 2014 @ 11:07pm 
Looking for people to play with add me!
David 1 Mar, 2014 @ 9:33pm 
Feel free to hop on the teamspeak or message someone in the group if you guys are looking for someone to play with, there are always lots of people on to play with.
SevenCagedTigers 1 Mar, 2014 @ 7:52pm 
Anyone on Experimental branch? seems like the players tonight are on Stable branch
Pugga 1 Mar, 2014 @ 7:44pm 
Hey guys, would love to team up with you! I found this group on reddit btw
toddphhuk 1 Mar, 2014 @ 5:58pm 
Word I saw on reddit too
sneppy 1 Mar, 2014 @ 5:32pm 
Saw the reddit post. Finally pulled the trigger and bought the game a couple weeks ago. Looking for people to play with. I'm 28 - EST - I play at pretty random times. Feel free to add me as a friend.
toddphhuk 1 Mar, 2014 @ 5:08pm 
Hey I'd like to team up with some people sometime. Add me and I'll be happy to join.
smear 26 Feb, 2014 @ 10:07am 
Thanks David! I updated the page info with your TS server and will start to use that from now on.
David 26 Feb, 2014 @ 9:18am 
My teamspeak server is up and running, the ip is 192.210.139.243 and the password is ninja.
Feel free to use it as the groups teamspeak server and add it to the group info if you wish. You can use it with people that aren't in the group as well, just send me a message if you have any problems with the server.
Kurt_Russell 26 Feb, 2014 @ 8:51am 
Hell of a time last night. Six us grouped up and got into a huge battle near the quarry on the east coast. We spawned into the construction site at Berezino and I was immediately handcuffed and held hostage by four enemy players. They executed me and one other but David, Frostburn and Pancake were able to kill them all, sweet karma indeed. I think we all died in the battle at the quarry. David died but was able to make it back - I was about the last friendly alive there at that point and after he was mowed down by some chick, I got the revenge kill - stood over her dying body and said "You lose motherf******!" only to be greeted by a shotgun blast from somewhere else. We all had great run, the battle in the construction site was crazy. We were communicating somewhat well, but the quarry battle and being in the woods kinda threw off the coordination. Looking forward to getting more people together, I think our final count was 7 after everything.
smear 26 Feb, 2014 @ 6:57am 
Had fun gaming with some of you yesterday. I see our members are slowly growing too!

For now we have been using TS 162.243.66.76 and creating a Dayz channel with standard password of 'ninja'.

David (cat face avatar) has volunteered to share his private TS server with the group, however, I do not think it is set up at the moment.

Other members had some cool ideas of stuff to do in game. I will probably set up some events at some point, and appoint more group mods/officers. More to come soon.