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Thank you for all the reports, saves, and detailed repro steps. This patch is mostly about stability, quest flow, and polish across several locations (plus a bunch of audio and UI fixes).
Also added a set of new reaction emojis, so you can better express your emotions:

This is the first time we are releasing a game without a save wipe. Indeed, your saves from Early Access are NOT gone; you can always switch to your Early Access saves using the General settings. However, keep in mind that this may cause certain scripts to not work entirely correctly.
Swordhaven does not come out alone, but is instead followed by two DLCs: The Magus Tower Pack and The King's Hand Pack. As is our studio's tradition, these don't contribute anything especially valuable, but are intended for those of you who wish to support us further, even after purchasing the base game. It's only natural to give you a little something in return for your kindness: unique skins and items, and, in the case of The King's Hand Pack, a small extra location featuring a buried treasure guarded by blood-crazed monsters.
Although this thread carries a tinge of finality, this could not be further from the truth, as there is still much left for us to do.
We anticipate your feedback and further suggestions!
Knowing that wiping saves on release is always a difficult, albeit necessary, decision that some of you may not enjoy, we have found a compromise this time. Upon release, the game will include a new setting related to save-file compatibility. There, you will be able to choose whether to continue using Early Access saves or switch to version 1.0 and later. Please note that this may break certain scripts!
The changes in this version include the following:
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