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Skyrise comes with special set of proc-gen mission and objectives and more will be coming online as more maps are added to the Skyrise set. First, Skyrise locations are never accessed directly. They are always the second stage of a multi-stage mission, with the first stage acting as a gatekeeping stage. In the current Skyrise jobs that are coming online with NEW HEIGHTS, that means your first stage you may need to kill a powerful military commander who has been tasked with protecting the upper levels of the towers or hack and spike the CPU of a quantum network that is slaved to preventing access to the towers themselves. Either way, you've got your work cut out for you and need to try to minimize Security Tally and Level during this first stage to reach the Skyrise with as little trouble as possible (see below, Sigma 9 Sec AI!)
The sleek halls of the most opulent towers are not blocked by glowing laser meshes, teethless pressure sensors or pedestrian rotating cameras. Oh no, their halls are guarded by electrocuting Shock Fields and cameras sliding along rails to surveil large swathes of the corporate zone.
We're super excited to roll out a major expansion to the game's music with the Skyrise Soundtrack expansion. This one goes all the way back to the Kickstarter and was part of the Skyrise stretch goal. So a huge thank you ːsteamhappyː to all the Kickstarter backers who helped fund the creation of this new reactive music.
















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