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Recent reviews by Codemaster00

Showing 1-3 of 3 entries
1 person found this review helpful
51.7 hrs on record (4.5 hrs at review time)
The shooting mechanics are equally as satisfying as Beat Sabers' swords. The song selection is a little small for now, but each song is well-crafted. There is a lot of untapped potential for the game (capabilities for 360 degree songs is one) and with a few small tweaks it'll be amazing. If you like data and statistics, the scoring system will be your friend.

My only complaints are that there are a few too many particles and no official way to dial those back a bit. In higher paced sections, the extra visual cues to help gauge the timing of the shots combined with the particle effects, leads to a very overwhelming screen at times. Also, the 3rd person spectator cam seems to affect the a/v sync or cause an input lag (overall timing of the shots feels wrong).

Looking forward to see how this game is developed further, but it's already one of my favorite VR experiences.
Posted 28 November, 2019.
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No one has rated this review as helpful yet
95.5 hrs on record (60.6 hrs at review time)
The feedback when cutting blocks is perfect. The modding community is great and makes a ton of custom songs. The exercise benefits make it even better.
Posted 29 June, 2019.
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No one has rated this review as helpful yet
209.0 hrs on record (58.9 hrs at review time)
Early Access Review
Excellent game for many different playstyles. Build and blow up ridiculous rockets, planes, and rovers. Explore the solar system by trial and error or use real-life orbital mechanics equations to make perfect spaceflights, orbits or landings. The game is still in beta, but new features are added almost every month with a ton of awesome new stuff planned for future versions.
Posted 28 March, 2013. Last edited 25 November, 2013.
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Showing 1-3 of 3 entries