alphyna
Alexandra Golubeva
:praisesun: Made: Pathologic 2P3: QuarantinePathologic 3Outcast TalesHoMM: Olden Era
:praisesun: Translated: Disco Elysium, Hollow Knight, Loop Hero, Lunacid, Despot's Game, and much more
:praisesun: Made: Pathologic 2P3: QuarantinePathologic 3Outcast TalesHoMM: Olden Era
:praisesun: Translated: Disco Elysium, Hollow Knight, Loop Hero, Lunacid, Despot's Game, and much more
Currently Online
Favorite Game
Featured Artwork Showcase
Planescape Tarot: Hanged Man
85 5 7
Featured Artwork Showcase
Astarion is just an Eeveelution
241 3 3
Artwork Showcase
Dark Souls: Improve Your Vocabulary
265 8 18
Review Showcase
I'm in love with this game.

First thing first: the quality of visual assets is uneven (by which I mean that some 2D art is poorly painted), the music is bland, and some sequences rely on truly moon logic. This is a very small, very indie game. On the other hand, my playtime is genuine — it's not THAT short. A decent point-and-click, especially since the game is very clear and generous with hints so you can unstick yourself at any moment if stuck.

Why am I in love, then?

Because by god, the writing, world-building, tone, aesthetics, and thus overall experience are great. At least in its original Russian — I switched between languages a couple of times and it seems that a lot of wit and wordplay is simply missing from English. I suppose Stanislaw Lem and Vangers are the clearest sources of inspiration here: remember that Lem wrote a LOT of comedy. In Exit's world you're surrounded by bugs with funny names, weirdly obsessed shoggoths, and locks that have a personality. Also a concerning lack of bioports.

You play as a man... or rather, as a bunch of his senses. You can touch, lick, smell (which revives memories)... connect to things through ports... send leeches... And since it's a biopunk world, a passport can be a drop of saliva, and things might need to be inhaled to influence you, or maybe inserted into an ear. By experimenting with senses, you create a lot of funny situations — but also learn about this odd synesthetic world.

Each sensory organ has a personality, and you seem to carry a couple of helpers/parasites as well. They argue and comment on everything you do. Which breathes soul into the game.

And yes, obvuiously it's fittingly surreal for the genre.

What I loved, however, is that Exit goes beyond the genre, unafraid to dip its toes into the fully surreal. And suddenly dialogue options appear after playing a silent protagonist for most of the game, or a UI element falls down, or your normal organs are replaced by zodiac signs. This world isn't fully scientific, you see — in Exit, humans made tools from the four elements and chemistry is intertwined with Kabbalah. Which to me elevates it above purely sci-fi stories like Scorn to a more complex aesthetic experience.

It's also written very well. It's one thing to create an interesting world — and another to find the good, snappy lines to text to represent it. The pathos touched me, the humor made me laugh. There is a reason why the game features an epigraph from Hugo Ball and not a sci-fi writer; it feels like it was written by someone who appeciates various epochs and styles of literature.

And so, despite all the jank, I had an absolute blast. Labours of love are always easier to enjoy; but this one is also genuinely talented.

I hope I won't have to wait five years for another game from Neurosaur.
Screenshot Showcase
If you know who and where this is, you know how I feel right now. I don't think any gaming challenge has ever felt so good
39 7
Awards Showcase
x126
x66
x22
x96
x87
x64
x32
x29
x27
x12
x40
x34
x15
x7
x25
762
Awards Received
4
Awards Given
Pig Squad
:lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig::lunar2019deadpanpig:
Recent Activity
7.1 hrs on record
last played on 24 Dec
4.5 hrs on record
last played on 22 Dec
81 hrs on record
last played on 22 Dec
SillySillow 5 Dec @ 3:28pm 
+88_
_+880_
_++88_
_++88_
__+880_________________________++_
__+888________________________+88_
__++880______________________+88_
__++888_____+++88__________+++8_
__++8888__+++8880++88____+++88_
__+++8888+++8880++8888__++888_
___++888++8888+++888888++888_
___++88++8888++8888888++888_
___++++++888888888888888888_
____++++++88888888888888888_
____++++++++000888888888888_
_____+++++++000088888888888_
______+++++++00088888888888_
_______+++++++088888888888_
_______+++++++088888888888_
________+++++++8888888888_
________+++++++0088888888_
________++++++0088888888_
GirlsRuleInternet101 2 Dec @ 1:11pm 
@Xyx
I didn't even know there WAS a "Boar Day".
GirlsRuleInternet101 1 Dec @ 10:33pm 
@PUSS1BOY
The sound of the trumpet?
GirlsRuleInternet101 1 Dec @ 10:27pm 
Hi! I saw in your games list that you have Undertale. Does that mean your username is inspired by the ship name for Alphys and Undyne in that game?
Immortal_Machine 19 Nov @ 1:59pm 
>Could not invite alphyna. Their friend list is full.
:slugcatdead:
SillySillow 23 Oct @ 6:07am 
Hello Alphyna, just wanted you know I appreciate everything you do for the gaming communities! Loved the Patho3 interview ^^