42
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reviewed
599
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Recent reviews by DaMu

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Showing 11-20 of 42 entries
1 person found this review helpful
372.9 hrs on record (332.7 hrs at review time)
If you're looking for a modern "Super Mario World"-like platformer, you're brave for picking this up.

If you have friends playing with you, you may or may not still have them.
Posted 23 August, 2024.
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No one has rated this review as helpful yet
8.0 hrs on record (5.3 hrs at review time)
Have you ever played Arizona Sunshine 1? Buy this. Everything's better, all for the better. And get the remake while you're at it. Great games.

Never played Arizona Sunshine? Where have you been since 2016? Okay, I'll be fair. VR was kinda new at the time, very expensive to get in (still is), Meta and Alyx weren't a thing yet, we were all figuring things out. AS had the complete foundation of what makes VR compelling: a functional, immersive and beautiful take of putting anyone in a zombie apocalypse. It wasn't perfect, but still was the best complete software to test out your VR-compatible NVIDIA card and $1200 headset and controllers. One of the better gun physics and mechanics in any VR title, simple objectives, plenty of room to move with comfort vignette and optional teleportation, and options to cater to the disabled or lazy. And free updates! Horde mode, two-handed weapons, cosmetics, what a package.

AS2 is all that, and takes a lot of the less-appreciated elements and improved them. More varied objectives, less hallways and dead zones (there are still some, but you have to force your way in there), more weapons, optional advanced reload mechanics, quick and easy melee weapons, MORE cosmetics, better landscapes. Both AS and AS2 have co-op multiplayer in the campaign, but while you needed a friend with another $1200, powerful PC rig and Internet connection, in AS2 you're given an AI companion, a Woofers! He's a killer, no ammo required! And he holds stuff, and he knows where to go and what to do at your command. and he's got mad hops, and he plays fetch. Not as perfectly impressive as the falcon in Falcon Age, but a very good companion. Who needs a friend with $2000 to burn when you can have a virtual dog? Yeah, that's what I thought.

Go buy this, and get the upcoming AS remake while you're at. Buy these games, now.

And yes, you can pet the dog. In VR.
Posted 16 August, 2024.
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9 people found this review helpful
1.0 hrs on record
It's free, try it yourself.

I shouldn't have to comment on how a prologue plays out, but if this combat system is what's the core of the full game to come, I have some strong concerns.

Enemy behavior feels natural overall, but there are some targets that will always evade every melee attack until you specifically parry them first. If they don't do anything but dodge to further emphasize the point of not mindlessly attacking, they feel more frustrating to encounter than vital to learn how to overcome them. They need more options to make them more fighters that can kill you on their own than fodder to hoard you like zombies.

At least on controller, the auto-aiming is VERY tight. The ADS for the gun will try to focus on the center of a target it finds close-enough-ish, and no matter how I move the right stick to try and aim at a weak point, it won't let me off the center. There are points where I aim my gun, the camera zooms to a target I didn't even see on screen, the player rotates not facing the target, yet when I shoot, the bullets go to that target anyway, but not always. At least in the full game, give me a toggle in the options to remove the lock-on. I'd rather try to aim myself than let the game screw it up for me. But considering how hand-holdy the game insists on being with the firearms, I doubt these fixes will make final release, rather simple band-aids to hide the character rotation glitch.

I'm also concerned about the stability of the game. Aside from performance, but also game logic. Some trails play fine, but others have weird outcomes. There might be some issues with how player status ailments conflict with some power-ups. There was a scenario where I kept getting a poison ailment applied, doing fatal damage to me but then my health count goes to ~1000 then drops to max health, and this kept looping over and over consistently until the game decided I died. Not sure what happened with that, but not knowing how I died or what happened is not good.

A 3D brawler that needs some fixes to its core structure.
Posted 13 August, 2024.
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A developer has responded on 13 Aug, 2024 @ 10:01am (view response)
4 people found this review helpful
64.4 hrs on record
Go buy Titanfall 2
Posted 5 August, 2024.
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4 people found this review helpful
0.4 hrs on record
A really fun, immersive adventure. Simple controls, lots of room to explore, definitely pick this up.

PS: I just realized! You know Wii Sports Resort? You know how there's an Island Flyover mode? You use the Wii Remote Plus in your hand to physically control the plane with motion.

This game is just like that, but with more to explore.

It's amazing.
Posted 15 July, 2024. Last edited 23 July, 2024.
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No one has rated this review as helpful yet
0.4 hrs on record
TOSS! is better
Posted 9 July, 2024.
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5 people found this review helpful
0.8 hrs on record
Early Access Review
So, here's the thing.

Yes, ~20,000 overwhelmingly positive reviews.
Yes, potentially endless content.
Yes, 'murica.

But I'm personally not into marginally functional yet limitless capacity sandboxes like Garry's Mod, VRChat, Fortnite or Yandere Simulator. It's definitely for someone who wants dedicate a second life to making a new life out of a proposed foundation. H3 excels in gun and environmental physics and it's all very well polished, but it lacks cohesion and rigid structure in design and scope. It's ironically limited by the very thing it wants to demonstrate, but it still works as a fantastic world outside of the regular VR structure or innovation we tend to see in more complete titles.

As I tried out the recommended starting scene, I was thinking, "Wow, this is well done. I'd like to jump into a campaign or something," only to find that it's not that simple. I need to hope that someone else has made a separate scene or instance that uses this engine, and that feels incomplete to me. Not only that, it will always feel incomplete if the core development never goes there. If this is completely false, then onboarding design needs a serious overhaul, because this is not a good first impression for someone wanting to jump in 8 years since initial EA.

I only don't recommend this for those looking for a complete simulator experience, because while this is the ultimate gun physics simulator in Steam VR, it's not complete, and it never will be complete, by intention. And I don't know how I feel about that, considering that I missed its humble beginnings in 2016. Those of you who jumped in back then and still enjoy it, great for you.
Posted 9 July, 2024.
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1 person found this review helpful
0.1 hrs on record
Free World of Tanks.
Ya need friends.
Posted 13 June, 2024.
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No one has rated this review as helpful yet
0.3 hrs on record
Pain in the ass to control, but that's the point.
Posted 14 May, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
0.3 hrs on record
Very nice lighting, but a boring walking-through-a-labyrinth simulator
Posted 11 May, 2024.
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Showing 11-20 of 42 entries