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𝐹𝑒𝑒𝓁 𝐹𝑅𝐸𝐸 𝓉💗 𝒜𝒟𝒟 𝑀𝐸
𝒞❀𝓂𝓂𝑒𝓃𝓉 𝒻🍩𝓇 𝒞🌺𝓂𝓂𝑒𝓃𝓉
𝑅𝐸𝒫 𝒻💗𝓇 𝑅𝐸𝒫
𝒜𝒮𝒞𝐼𝐼 𝒜𝑅𝒯 𝒻❁𝓇 𝒜𝒮𝒞𝐼𝐼 𝒜𝑅𝒯
𝑅𝒜𝒯𝐸 𝒜𝑅𝒯 𝒻🍑𝓇 𝒜𝑅𝒯
𝒟𝓇❁𝓅 𝑀𝐸 𝒶 𝒫𝑅❀𝐹𝐼𝐿𝐸 𝒜𝒲𝒜𝑅𝒟
𝐿𝐸𝒯𝒮 𝒢𝒜𝑀𝐸 ?¿ 🎀 🐞 ⋆ 🐋
Sadly im still alive it seems
SSDs work if you're careful with TRIM support and if you take care about alignment. But you'd be limited to SATA, no NVMe. Good SATA SSDs are still plenty fast though I'd say.
One of the fattest setups might look like an i7-4960X or Xeon E5-2687W with a GTX Titan X, 64GB RAM and maybe some Intel or Samsung SSD. USB 3.0 works too, but USB 3.1 won't.
So that's about it. When using fast HW like that, XP will fly. I'd always use XP x64 though, because of the RAM. You can make the NTFS cache much bigger on x64, so cached I/O will be much faster when using XP x64, and you can actually make use of at least some 64-bit software (like Photoshop CS6, Blender, x264/x265 etc).
I'm also testing Steam games that specify Win Vista/7 in their reqs on XP/XP x64, sometimes hacking them to work on the OS (things akin to KawaiiSaras XCOM hack or UncleVasyas' Stellaris hack etc., soon I'll have one for Nekopara Vol.3, based on that one).
I've also looked at making different other things work on XP x64, like native ASPI, UDF 2.5 for BDs, SSD TRIM, MSSE x64, x265, HTML5 with H.264/AVC, etc. Plus, turning it into a "better" OS using GNU on Windows, VirtualDimension, clink and so on.
I'm hoping for ExtendedXP to cover XP x64 in the future as well, so we can all happily run Win Vista/7 binaries on it. :P
Using FreeBSD 10/11 UNIX and some Linux Distros besides XP x64 and XP.
Happy to be here! :)
http://sagorpirbd.deviantart.com/art/XP-Themes-Final-for-Win10-520345860
HEIL XP! ;)
Here's a little something from the Brony community!