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https://eo.steamhost.cc/app/431240/Golf_With_Your_Friends/
This game supports up to 12 local players. After disabling Steam Input, you can use more than four controllers with a mix of Xbox and PS gamepads. When it’s your turn, press your controller to take control.
https://eo.steamhost.cc/app/1036660/MiniGolf_Maker/
This game supports up to 8 local players, but only up to 4 controllers. Players 5–8 can join using a shared controller mode, taking turns by passing the controller around.
I've removed "BLOKES on BLOCKS" and added "Mind Maze".
https://eo.steamhost.cc/app/645460/Mind_Maze/
This game supports up to 8 local players and is a turn-based puzzle battle game, but I’m not sure if it supports multiple controllers.
https://eo.steamhost.cc/app/3757020/BLOKES_on_BLOCKS/
The game now seems to support up to 4 players plus 2 CPUs. I tried the demo version, and the interface indeed only allows 4 players and 2 computer players.
Thank you for your quick and detailed answer, I'll look at vJoy and Universal Control Remapper alternative, hope I'll be able to configure it :)
Unfortunately, a lot of games use XInput so if you want to play these with more than 4 XBox controllers then reWASD is currently the best solution I have found. Note that there is a lifetime subscription which is a one time cost. It goes on sale several times a year.
I played yesterday a tournament with hope that I can bring 8 players to play at the same time.
I had many Xbox controllers but never succeed to make more than 4 work at the same time even with my newly bought powered usb hub.
I looked everywhere on the internet but it seems to be a limitation with Xinput used in Xbox controller with no practical way to have a workaround.
The only way I was able to make my 8 xbox controllers works was to use Rewasd (I had big trouble to configure but finally succeed to make 8 xbox controllers works after couple of hours playing with random configurations in rewasd.
Unfortunately it's a paid workaround after the 7 day free trial.
Is there any way to plug 8 wired or wireless Xbox controllers without Rewasd / with a free software ?
I found it so frustrating that Microsoft in 2025 can't handle more than 4 controllers at the same time.
Thanks :)
Otherwise spreading them out to several different USB ports on the PC might help. If you’re lucky the ports far away from each other don’t belong to the same USB hub internally which in theory could also help with power.
(I always use powered USB hubs when connecting many USB devices to avoid power issues.)
Thanks for these points you mentioned ! :)
I was talking more about hardware than software but it may be interesting if the 8 controllers are recognized :)
It’s important to distinguish between 2 things:
* 8 XBox controllers successfully connected. To see if your controllers are successfully connected you can check the gamepads in the control panel. (Win + R and then type joy.cpl)
* The game working successfully with 8 XBox controllers. Some games support 8 players but max 4 XBox controllers. To get around this see if the game has a setting to ”Disable XInput”. If it doesn’t, I use a tool called reWASD that I use to turn them into virtual PlayStation 4 controllers.
One thing you can try to install is the ”XBox Extended Feature Support drivers”. This can be done from within the Steam Settings. It helps with very few games e.g. Super Bomberman R. It also helps if you are confused by not seeing all XBox controllers in the Steam Controller UI or if you have Steam Input enabled when you start a game. (I generally have Steam Input turned off.” Except for the handful of games that require it on.)
I have one question regarding usb wired controllers.
Do I have to install something special to add more than 4 controllers (up to 8) with usb controller ? (I have a mix of Xbox X/S, one and 360 controllers + some dualshock 4).
I'm wondering because few months back I tried to plug 6 of them and it didn't work with some controllers (only xbox with mix of gens) but i saw a post you made on reddit where you said you were able to plug 8 controllers without issue.
Does it only depend of the usb hub (powered or not ?) or maybe was it due to xbox 360 controllers ?
Thanks for any info you can bring :)
https://eo.steamhost.cc/news/app/1815290/view/668340807104725229?l=spanish
https://eo.steamhost.cc/app/3764040/Plush_Time/
a game that supports 1-6 players (both locally and online), its a party game experience with a shared screen, lots of minigames in a board game. Think Mario Party but with plushies (and better minigames).
https://eo.steamhost.cc/app/2816870/Mighty_Morphin_Power_Rangers_Ritas_Rewind/?curator_clanid=11707935
Although this game is set to support 5 local players by default, it actually allows 6-player local gameplay. To do so, you must complete all 15 levels to unlock the 6th character, Tommy the Green Ranger. Alternatively, you can manually edit %appdata%\MMPR Ritas Rewind\alpha_settings.json and set "num_unlocked_rangers": 6 to unlock the Green Ranger without finishing the game.
https://eo.steamhost.cc/app/2247510/Snowbrawll/?l=english
It seems this game has been changed to support only local play for up to 4 players. The game description page also states that it supports a maximum of 4 players. After purchasing and testing it post-release, it indeed only allows 4 players.
I added the Cluedo games and found that the Ticket to Ride has the same feature so I added that as well.
https://eo.steamhost.cc/app/794800/ClueCluedo_Classic_Edition/
https://eo.steamhost.cc/app/2506480/ClueCluedo/
https://eo.steamhost.cc/app/2337860/Nubs_Arena/
This game might only support 20 players in online mode, while local mode supports only up to 4 players. In local mode, no matter whether I enable Steam Input or not, and even when using both Xbox and PS controllers together, it only allows up to 4 players at most. In particular, the game has poor support for PS controllers—if Steam Input is disabled and more than one PS controller is connected, none of the PS controllers work at all.
The programs I use are "DSHMC" and "DS4Windows."
An unexplored hack:
There is a hack to make XBox controllers to be directInput controllers but I haven't tested how well it works. It could be that it still gets filtered out from games if they still see that it's an XBox controller. The hack is to go to device manager and change the driver for "XINPUT compatible HID device" to "HID-compliant game controller".
I wonder how well it would work to have XBox controllers like this and if then works well to use use SteamInput to make them into virtual XInput devices again.
reWASD licenses:
You mention already having 2 reWASD licenses. They can be moved from PC to PC quite easily. Once you move, there is a cool-down period before you can move it again.
Currently, the cheapest option I know of is on China's Taobao, where an officially authorized reseller offers a lifetime license for 300 RMB, which converts to approximately 37.95 EUR.
The old one for 360 does not work with more than 4 btw, 8 is only with the new one for xbox one/series controllers and you probably need to enable 8 gamepad support in steam settings. Check the guide in the forum
Finally I only did 4 players games because my 5-8 were never recognized even with the Xbox dongle.
Next time I'll try PS4 and Xbox controllers. I don't want to invest on Rewasd it's quite expensive for my usage.
Thanks again.
Use a controller that has a switch to toggle XInput on or off. As I recall, the one recommended in a forum discussion is wired and I don’t have any experience with it.
Option1
If you want 8 player wireless with all controllers of the exact same kind then I recommend XBox One or XBox X/S with the wireless receiver (not bluetooth).
For dealing with issues with max 4XBox controllers for several games, I recommend reWASD. DS4win can’t read XBox controllers, X360ce is a hassle and only converts to emulated XBox.
Option 2:
If you don’t want to invest in reWASD and you don’t mind 4 controllers being of a different kind I would recommend:
* 4 XBox One or XBox X/S + the wireless receiver.
* 4 PS4 controllers that you connect via Bluetooth I disable the onboard Bluetooth and use a long range Bluetooth dongle instead.
Then depending on the game you can enable SteamInput for the PS4 controllers when they need to be XBox controllers and disable SteamInput when they need to be PS4 controllers.
This setup should work for the vast majority of games.
If you are OK with wires than most solutions will work.
One question though, if I want to play with more than 4 players what are the best solution for me ?
Usually when it comes to more than 4 players I either use the game app controller for phones or I use emulation on old games.
For some PC games now, I would like to be able to connect 8 controllers, what are the best options for me : use Rewasd ? (saw it became a paid app), use an xbox dongle (generic one from Amazon would work ?) ? Use others tools like DS4Windows or X360ce ?
Thanks in advance :)
It's not an easy decision. The Nucleus games don't natively support more than 4 local multiplayers, but we've already opened that can of worms when we added modded games...
I'll continue the discussion here: https://eo.steamhost.cc/steamcommunity_com/groups/morethan4localmultiplayer/discussions/0/392183857629731797/?ctp=52#c601897008023788243
Perhaps using a new list for those
https://www.reddit.com/r/nucleuscoop/comments/opu0eg/list_of_nucleus_coop_supported_games/
The gameplay is similar to Worms W.M.D, with matches being 1v1, 2v2, 3v3, or 4v4.
https://eo.steamhost.cc/app/326460/ShellShock_Live/
https://eo.steamhost.cc/app/3489640/Hellcrackers/
Additionally, since I have the reWASD software installed, I did not enable Steam's Xbox extended feature support driver to avoid software conflicts. I'm not sure if this is the reason why, when Steam Input is enabled, more than 4 Xbox controllers cannot be recognized.