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It's possible to access the pre-update version and it works fine, but you need a beta key: TheBardsTaleUnsnarkled
Link: http://eo.steamhost.cc/steamcommunity_com/app/41900/discussions/0/1480982338947443057/
The first 2 scenarios work fully. The third scenario can be played fine, but trying to save causes a crash, and the resulting save is corrupted and unusable. Autosave doesn't crash, but trying to load the autosave causes a crash, so overall there's no way to save the game in the third scenario. As far as I can tell the problem is caused by the game running out of memory, the third scenario is more memory intensive. I can't test if the /3GB switch helps, because my OS BSODs when I try to start it in /3GB mode.
Also, exiting to the main menu or trying to load a (working) save from within an active game causes a crash, so the player has to restart every time they need to start a new game or load a save. Thankfully loading time isn't too bad. Presumably this too is caused by running out of memory.
Poly Bridge claims Win7 as minimum but works on XP SP3 32-bit.
Note that even though the instructions are for a specific overhaul mod, they apply in general. Also, I don't remember if this is the only thing I did to solve the problem, sorry.
Instructions for Enemy Unknown - http://forums.steampowered.com/forums/showthread.php?t=2964408
Instructions for Enemy Within - http://eo.steamhost.cc/steamcommunity_com/app/200510/discussions/0/648811670593023950/
I can confirm Enemy Unknown works, but don't have Enemy Within.
Link to the fix itself: https://github.com/UncleVasya/EU4_WinXP_fix
Note that I haven't yet confirmed it works on the latest versions of either EU4 or Stellaris, but it should, at least on whichever versions are listed as supported on the github page.
Full changelog to see the differences between the XP version (9.0.34) and the latest: http://eo.steamhost.cc/steamcommunity_com/app/314980/discussions/0/613939294507579733/
Crusader Kings 2 should still run on XP despite dropping it from the store page. However activating too many DLCs causes the game to crash when trying to save, as it tries to use more than 2GB of memory. But I haven't played it on Windows in over a year, so things may have changed. IIRC using a mod that cuts India from the map (assuming you don't mind not having it in the game) helped reduce memory use, but don't quote me on that, it could have been a fix for performance issues instead.
I'll post again if I reinstall it on XP.
However, that was a few months ago, and there's been a large update since, so I'll have to re-confirm first. I'll post again when I do.
I've found some games that work on XP despite the claims of the system requirements, and at least 1 that claims XP support but doesn't have it, but I never thought to write them down. I'll post them here as I rediscover them.
In the meantime, here's what I can recall right now:
There's a claim Evoland 2 works, but I can't verify it since I don't own the game. The claim is here: http://eo.steamhost.cc/steamcommunity_com/app/359310/discussions/0/527273452875009087/
I've left a message on the person's profile asking him to write here to confirm.
If XP is already listed in the game's system requirements and it work fine there's no need to inform us. Although we do post a if a game has XP listed but doesn't work.
Delver
And run nice on:
XP 32bit SP3, Intel Atom N270 single core 1.6ghz 2GB DDR2 ram, 1024x600 Resolution
Mobile Intel 945 Express Chipset Family, DirectX 9.0c
Faerie Solitaire
Save Jesus
DungeonUp
One More Dungeon
Caster
And run nice on:
XP 32bit SP3, Intel Atom N270 single core 1.6ghz 2GB DDR2 ram, 1024x600 Resolution
Mobile Intel 945 Express Chipset Family, DirectX 9.0c
Here's how we roll: (to save you some time)
1) we mention the game if it does NOT have XP listed in the sys. req. but it still runs fine or needs some tinkering but works.
2) we mention the game if it DOES have XP in the sys req., but for some reason it doesn't work or needs some tinkering to work.