STEAM GROUP
Unturned Mapmakers UNT-MAP
STEAM GROUP
Unturned Mapmakers UNT-MAP
1
IN-GAME
6
ONLINE
Founded
13 December, 2014
Language
English
40 Comments
bl͞e̸éd́ 22 Jun, 2015 @ 10:12pm 
is this group still alive ?
Fiffe 6 Mar, 2015 @ 8:38am 
Does anyone have a contat with any of guys that created working gun models?
Timewizard 12 Feb, 2015 @ 6:05pm 
nice pics, you've an eye for preview shots
bl͞e̸éd́ 4 Feb, 2015 @ 11:25am 
Hey guys ! I uploaded my map to unturned-mods.com :D
Give it try if you are free !
https://mods-unturned.com/submissions/project-black-mountains-demo
✪ iliketrainS ಠ_ಠ 🚊 26 Jan, 2015 @ 11:36am 
Oh ok thanks for the info ;)
Fiffe 25 Jan, 2015 @ 1:47pm 
He said in one of the discussions on forum that he's gonna release the Canada map before the February with all of its models.
✪ iliketrainS ಠ_ಠ 🚊 25 Jan, 2015 @ 12:07pm 
Hi everyone!,
Just wanted to ask Nelson if/when are you going to release the models (the trains ;) ,school, etc) to implement in our maps... Just wanted to know a release date :P
Please respnd to this message if/when you read it :D
Fiffe 19 Jan, 2015 @ 6:52am 
wishing its not only with the custom objects.
wishing1 18 Jan, 2015 @ 3:28pm 
Just invited lunarpolitiks who made the minecraft bundles :)

http://unturned-forum.com/resources/minecraft-blocks-3-x-x.65/

wishing1 18 Jan, 2015 @ 1:33pm 
I dont see how he couldnt know. Its a pain so I dont currently use any custom objects. When workshop comes out all the wonderful things will happen :)
Fiffe 15 Jan, 2015 @ 11:11am 
Ok, so I just realized that the custom objects are not included in the map files. To make the other players collide with them and see them - they have to have them inside their bundles folder. So basically if someone doesn't have some model (even the original ones, not the custom) - he can shoot/walk/see through it walls - which is basically a cheating. Does Nelson know about it yet?
bl͞e̸éd́ 12 Jan, 2015 @ 8:50pm 
Wow ! Great :) .Very excited that now I'm in this group and I hope that we are all a team!
wishing1 12 Jan, 2015 @ 10:59am 
I am trying to name a location on smileyland for each member of this group but I am struggling with some of the names.

Names I'm struggling with:

I Like trains (but when train model comes out that'll be sorted :)

Mr Zombie (with a location called zombie is should be totally swarmed but need more zombie content)

Zenuel (I've tried to think of a location which sounds right but ut doesnt seem to fit.

any ideas?

Everyone else currently has a location :)
wishing1 11 Jan, 2015 @ 6:07pm 
yeah some downloadable bundles have light sources. from mods-unturned.com
Fiffe 11 Jan, 2015 @ 2:24pm 
Hey everyone.

I noticed that Nelson added fluorescent lights on his Trello, so is this possible to create light and light sources? Does any of you know how?
BP | DM 11 Jan, 2015 @ 9:12am 
Hello there everyone :)
wishing1 11 Jan, 2015 @ 8:52am 
hiya mr zombie :) we also have undead Marauder new to the group.

Hello to everyone I've not said hi to also
bl͞e̸éd́ 11 Jan, 2015 @ 4:25am 
Hi :D
wishing1 10 Jan, 2015 @ 1:36pm 
Hey guys.. who knows how to customize the zombie boss drops? they are dropping nothing but top hats :)
Fiffe 10 Jan, 2015 @ 12:03pm 
http://eo.steamhost.cc/steamcommunity_com/groups/UnturnedMappers/discussions/2/622954302085842214/ - if you could help me with few things I would appreciate it alot :)
Fiffe 10 Jan, 2015 @ 6:13am 
Hey guys. Didn't really know that this kind of group exists, but I'm happy that you've invited me.
Axton 9 Jan, 2015 @ 6:13pm 
@trains

We will be able to use any and all of the models he uses in canada.
✪ iliketrainS ಠ_ಠ 🚊 8 Jan, 2015 @ 10:44am 
Hi everyone !
I just wanted to ask Nelson if he was going to release the train from the Canada map as a model (and the other new models) for everyone because you know (I like trains) ahah
Hope you can respond to my comment Nelson! :D
wishing1 8 Jan, 2015 @ 8:16am 
we need longer fences/hedges.

to have a fence around a house requires 20-40 objects. This is an essential
Inigo Montoya 4 Jan, 2015 @ 5:46pm 
So yeah, anybody else experiencing troubles with 'insane' sized maps? I can barely work with landscape on it, it crashes constantly and also there is huge lag during material painting.
I send my crashreports to Nelson through reddit, but he never replies, so I have no idea was it any good.
YoungFrog 29 Dec, 2014 @ 1:40am 
Yeah, I tried with Axton - thx for help btw, He said that if I have not created an insane sized map before then I can't create one
Inigo Montoya 29 Dec, 2014 @ 12:43am 
But shared map has a lock on it, and you cant unlock it without insane map with your own insane map code, I think. not sure though.
YoungFrog 28 Dec, 2014 @ 8:32am 
Just wanted to say something - Nelson, If you are looking at this, you are amazing.
YoungFrog 28 Dec, 2014 @ 8:32am 
Hi guys! I wanted to create an insane sized map, but it was removed from the game a while ago. I was wandering If anyone had a basic template of an Insane sized map I could use. Thanks for any help.
wishing1 22 Dec, 2014 @ 9:46am 
Hi Nelson :)

Super cool to be able to say hi :)
Nelson 21 Dec, 2014 @ 8:33pm 
Hi!
wishing1 19 Dec, 2014 @ 5:22am 
As Val and was requesting the ability to resize maps could be useful. that being the case yyou could merge maps making a collaboration.
Inigo Montoya 14 Dec, 2014 @ 7:51pm 
request for changing size of the map tool, can you help with bumps?
http://www.reddit.com/r/unturned/comments/2pbiyv/30_map_editor_related_request/
Axton 14 Dec, 2014 @ 12:41pm 
Yeah the random questions thread is good, perhaps I should make the help and tips board into two seperate boards?

As for resizing, there may be a way, but it would have to be done by the game itself, not just by re-arranging files. It would be great if we could resize maps in the editor, although they would come out all blocky and the items would be much farther apart then they were before...

Best of luck, but you may just have to stick with your current map size if you want to keep the level of quality up.
Inigo Montoya 13 Dec, 2014 @ 10:35pm 
Thank you Axton, but your method is not an option since my map almost finished. I guess I need somehow contact with Nelson, because Im sure ability to change size for existing map is necessary feature for editor. (also maybe we should open thread for random questions?)
Axton 13 Dec, 2014 @ 6:27pm 
Also, in the future, try to post questions and such under the discussions tab
Axton 13 Dec, 2014 @ 6:26pm 
Well, if you just make a new map with a larger size, then copy the folders (ONLY THE FOLDERS NOT THE LEVEL.DAT) from the old map into the new map, it puts the old map in the upper corner of the new map. You could try resizing the heightmap but it would result in choppy terrain and it wouldn't work right if you have spawns, objects or roads on the map already.
Axton 13 Dec, 2014 @ 6:03pm 
Hmm, that is perplexing, let me try a few things, I'll get back to you
Inigo Montoya 13 Dec, 2014 @ 5:43pm 
Hi guys! I have an issue: I need to change size of my existing map, make it bigger. Any ideas how can I do this?