STEAM GROUP
United Nations Special Operations Group UN SOG
STEAM GROUP
United Nations Special Operations Group UN SOG
0
IN-GAME
3
ONLINE
Founded
3 August, 2015
Language
English
98 Comments
Blood-Lord 17 Nov, 2017 @ 9:28pm 
Decently, we had some issues with ♥♥♥♥ members a month back and split the group in half. Honestly, it was probably a good thing because they were quite immature.

We have around 8-10 people per operation on saturdays 6:30pm EST. Once we get more people we will most likely expand things. I currently have a private server that I host public servers for NATO.
Alexander 17 Nov, 2017 @ 5:49pm 
Looks pretty cool Blood-Lord, they a very active group?
Blood-Lord 12 Nov, 2017 @ 3:46pm 
Being that this group is quite dead or lingering about, if anyone is interested in joining a group that does operations on a dedicated server check out the group I've been in.

http://www.exodusgaming.net/nato
Alexander 10 Mar, 2017 @ 3:07pm 
The most important training video you'll ever watch - https://www.youtube.com/watch?v=_vVV8hRTxgE
Alexander 7 Mar, 2017 @ 4:01pm 
Hey guys, we're looking into starting a new Vietnam era unit for Arma 3 using the highly rated Unsung mod. We'll be hashing out the details over the next few weeks but to get you in the fighting spirit I've posted a few documentaries that I've watched and found entertaining under the discussions tab.

Cheers.
Blood-Lord 21 Feb, 2017 @ 5:45pm 
Hello All,

Last gaming night we had a group of 5 going. It went quite well and achieved quite a bit with only so little. If you're interested hit me up on the missions we'll be playing.
Blood-Lord 31 Jan, 2017 @ 5:23pm 
Going to be hosting this over the weekend. I'll be editing the mission it's self so don't worry about downloading that. However, if you plan on playing make sure you have the other 3 mods installed.

http://www.armaholic.com/page.php?id=27186
Blood-Lord 8 Aug, 2016 @ 5:08pm 
I've been checking the progress here and there of squad. Glad to see they're making a decent game. Though, the aimbots worry me.

I
Alexander 8 Aug, 2016 @ 4:57pm 
Squad's gonna be awesome when it's full release, but yeah I get where you're coming from Bloody. Should watch the feeds I post though so you can see it's development :) Also I put it to the board of directors that every friday from now on is PR friday, all in favour vote I.
Blood-Lord 8 Aug, 2016 @ 1:19pm 
Ill buy squad when it comes out as a full game. So... in like 2 years. Also, just hit me up for some PR on fridays.
Alexander 4 Aug, 2016 @ 10:06pm 
Anyone wanting to play project reality with us download it here for free and join the fun: http://www.realitymod.com/downloads
Alexander 27 Jul, 2016 @ 4:37pm 
DCS Strait of Hormuz news: https://www.youtube.com/watch?v=us2jSKCDrCI
Alexander 23 Jul, 2016 @ 10:21pm 
Anyone keen for DCS next weekend?
Alexander 22 Jul, 2016 @ 3:26am 
If anyone wants to play some PR tomorrow PM me and let me know
Alexander 19 Jul, 2016 @ 10:52pm 
Hey Jack, we dropped our TS3 server for the time being, but I can answer any questions directly. ;)
Jack Kellar 19 Jul, 2016 @ 10:30pm 
Hello people. Could i have the teamspeak IP from you guys? I have a question regarding the damage coeficient mod.
Alexander 12 Jul, 2016 @ 1:35am 
The vanilla verson for my damage modifier is out for Arma 3. Anyone using the mod pack however should refer to the package I've put together and disregard this message. Cheers have fun.
Alexander 5 Jul, 2016 @ 3:36pm 
Blood-Lord 5 Jul, 2016 @ 3:10pm 
If you're new to the group please post an introduction on the discussion tab so that we can get to know you a bit more.
Blood-Lord 5 Jul, 2016 @ 9:53am 
I watch his stuff all the time, its very entertaining.
Alexander 5 Jul, 2016 @ 3:00am 
Hey guys, Dslyecxi has released a few more good videos on his youtube channel. You can check them out here to help with your tactical gameplay: https://www.youtube.com/user/Dslyecxi
Alexander 27 Jun, 2016 @ 5:03pm 
New link for UNSOG mods are available, I'll be uploading my own custom mod pack pretty soon which bundles my individual mods together. Cheers guys.
Alexander 8 Apr, 2016 @ 1:44am 
Some updates for HLC weapons, they look pretty sweet :) And I found the wasp class carriers for CUP, they're under empty - ships
Blood-Lord 3 Apr, 2016 @ 5:47pm 
Okay, copied them over. I have kept my old folder because I have a few other files in it like ctab, and tpwcas. Not sure what these are.
Alexander 3 Apr, 2016 @ 2:56am 
Here's a link to my userconfig files. Get it and replace your own files located in your Arma 3 directory. https://drive.google.com/open?id=0B7u30bZRtaygSWxjbXJnYUprWnc
Tonmeister 2 Apr, 2016 @ 11:22pm 
Good find on the Shacktac modsList. The earliest i can get on is after work 7pm and I'm generally up till 1am for either of those days. Otherwise maybe setup a discussion page and we can nut it out on there over the week.
Blood-Lord 2 Apr, 2016 @ 9:31pm 
Hello, either thursday or friday we should get together and have a serious discussion on what mods we should use. I believe we should shorten the list we have to make it a bit simplier because we are running into to many issues.

I believe we should start with what Shack Tac uses and work our way up. Also, keep in mind we do have a ton of server side mods, and so does shack tac.

http://dslyecxi.com/shacktac_wp/shacktac-server-modset/
snuffles 2 Apr, 2016 @ 9:14pm 
agreed!
Tonmeister 2 Apr, 2016 @ 7:50pm 
I can't solve the respawn issue. If u have a solution let me know. If we can't get set up and playing in less than 40min, then quite frankly, we need to find a balance or we're wasting our time.
snuffles 2 Apr, 2016 @ 7:12pm 
Suggestion: Moist <3
Alexander 2 Apr, 2016 @ 6:58pm 
It's serverside, not client, but even still I turned it off so it wasn't the problem.My mod overwrites ACE anyway so it's not like its was a compat issue.
Tonmeister 2 Apr, 2016 @ 6:56pm 
Also I ran pw6 lastnight and according to it, my mods are up to date. Nothing on my end has changed since last week. Could you re bullet mod have conflicted with aces ballistics?
Alexander 2 Apr, 2016 @ 6:55pm 
ASR AI, VCOM, Smarter tanks, ACE, Alive, FFIS, TFAR, WW Ai menu, Laxemann's supress and immersion
Tonmeister 2 Apr, 2016 @ 6:51pm 
I tested the mods below without file patching and i didn't get any errors. What mods rely on them?
Alexander 2 Apr, 2016 @ 6:47pm 
My mid semester break is in two weeks btw, i'll def start working on something, probably TvT with AI support.
Alexander 2 Apr, 2016 @ 6:41pm 
File patching is necessary for loading configuration files. It'd break every mod which relies on them, namely every AI mod. File patching can't be turned off unless we stick with Vanilla. I'm keen for some Zeus but I’d like it to be structured and well thought out, it probably means making a mission beforehand and acting a Zeus to mediate game play. But honestly I'm getting fed up with all the issues we're having, I don't think I can keep it up for much longer. I hate having to get everyone sorted out, having issues with PW6 and evolve and such, fricken dying over and over again when respawning, getting to that stage where I wanna throw in the towel cause it’s no longer fun....
Tonmeister 2 Apr, 2016 @ 6:09pm 
I suggested to Blood that next week end we try a zeus curated mission, and Blood is happy to run as Zeus. I'll set up a template and the map will be Fallujah v1.2. I suggest we limit our mods to RHS Russian, RHS USF3, CUP Core and CUP Terrains (for fallujah).

No ACE and No Mods that require file patching. Turn File patching off. If you have any suggestions then drop em here.
snuffles 31 Mar, 2016 @ 10:01pm 
Along with that, just be sure that the A3 Launcher has properly detected and loaded up all the mods required.

Last session's testing got off to a slow start because refreshing the list logically is not implemented.
Tonmeister 31 Mar, 2016 @ 6:53pm 
Also I had to update Alive. So make sure you have the latest
Tonmeister 31 Mar, 2016 @ 6:50pm 
I'm ready to go for tomorrow. Tweaking a few things in my mission, but from testing with snuffles, this second one is pretty much done.
Alexander 31 Mar, 2016 @ 4:35pm 
Ive been looking at the map creator for A3, how about we try and make our own? I'm thinking something really simple like a small forest and one outpost or a desert level, something like that?
Alexander 31 Mar, 2016 @ 3:29pm 
Sure man :)
Blood-Lord 31 Mar, 2016 @ 1:28pm 
Are we on for tomorrow?
Alexander 30 Mar, 2016 @ 5:46pm 
I'm a fricken genius! I fixed that major bug I was having with my bullet mod, now all ammo varients are functioning properly as intended. You may refer to me as the Arma God if you like :)
Alexander 27 Mar, 2016 @ 7:39pm 
yup i put it at the bottom. If you don't load all of ur mods u'll get an error but that won't break anything, it'll just remind that its loading ammo that doesn't exist. Enjoy :)
Tonmeister 27 Mar, 2016 @ 7:29pm 
dl'd it. can we put it anywhere in the mods list?
Alexander 27 Mar, 2016 @ 3:56pm 
Sounds like a plan Ton :) Love the new carrier as well Blood, that'll come in handy when the US dollar collapses :)