STEAM GROUP
Redstrum Ark PVP TC & SE Cluster RedstrumArk
STEAM GROUP
Redstrum Ark PVP TC & SE Cluster RedstrumArk
2
IN-GAME
8
ONLINE
Founded
18 November, 2016
38 Comments
squidworm 18 Mar, 2017 @ 6:30pm 
Hi Davyd, what's the status of the server these days?
davyd 2 Jan, 2017 @ 6:39pm 
Server updating - They updated ORP2 again
davyd 31 Dec, 2016 @ 10:46pm 
Oh and Happy New Year to Everyone :)
davyd 31 Dec, 2016 @ 10:46pm 
ORP updated a few times today, server is now up to date and all should be working :)
Wonkey Donkey 19 Dec, 2016 @ 1:05am 
davyd 18 Dec, 2016 @ 10:22pm 
Egg and Poop has been updated - restarting and updating server :)
Wonkey Donkey 18 Dec, 2016 @ 8:04pm 
Hey mate, just letting you know one of the mods has updated. (getting mismatch error)
davyd 18 Dec, 2016 @ 1:57am 
And servers are back up :)
davyd 18 Dec, 2016 @ 1:45am 
okies I can do a restart and update - but will take about 20 mins
squidworm 18 Dec, 2016 @ 1:44am 
Hi Davyd, still getting that error about "mod mismatch" and "server needs to update its mods to latest version". We have verified local files, restarted several times etc
Drewther 13 Dec, 2016 @ 2:24pm 
Nice. Thanks Davyd. Great to have a responsive admin. Just had another quality of life idea. Is it easy to increase the stack size for preserving salts? They're really easy to make in large quantities but decay by stack so having 2 stacks doesn't make it last any longer than having 1 stack since they will both be gone at the same time. If you could stack to say 200, or even 500, you could just load it up and not have to keep coming back to put a new stack in. No rush though, just when/if it's convenient. Cheers.
Wonkey Donkey 11 Dec, 2016 @ 6:28pm 
Thanks mate. Only other thing i can think of was some form of music mod. the records are pretty cool, the jukebox also looks pretty fun. Worst case, we could always go with the meat spoiler from the last server haha
davyd 10 Dec, 2016 @ 8:00pm 
Have added the wall to the back of the milking pen and unlocked the back door of the hangar - also set a pin of 2222 for the back door - will place another keypad back there too when I grab one :)
davyd 10 Dec, 2016 @ 6:48pm 
Server is coming up - should be all up to date and added the Medieval Tavern Mod as requested :) Also removed the built in ORP hopefully fix the issues with communal areas :)
JDiD 10 Dec, 2016 @ 4:18pm 
I dont think his guns are empty, I just think the built in ORP is disabling them. Its also preventing anyone from using anything other than the keypad when there isn't a Restrum member online. ie. the smithy and storage bin inside. I went to put some of our green and blue BP's in there and couldn't access ^_^

Bit disappointed to see someone else has built their own private trap where we had essentially put a placeholder to create a sweet communal one, but were asked to relocate it. Ah well.
Drewther 10 Dec, 2016 @ 2:37pm 
The other thing that could be handy would be a hangar to store argents away from marauding wyverns, but that'd be icing on the cake. It could be down the end of the canyon (instead of a wall). Happy to contribute some mats if that helps, or ally & build it myself. Cheers.
Drewther 10 Dec, 2016 @ 2:37pm 
Thanks for the milking station. Got a couple of suggestions. If you put a 2-high wall across the end of the canyon behind the building, it might stop the wild dino's wandering in and wasting all your ammo (they seem to always be empty). Also, with the cage being at the bottom of a hill, it's difficult to get the wild dragons to go into the pen for capture - they tend to just fly over the top of it. This might work better with a series of ramps extending upwards from the top of the gate to funnel them into the slot. This could be done with foundations for support extending out the front of the cage, and possibly pillars up either side with ceilings across the front if there isn't enough support at the sides of the gate itself (haven't had a close look). We could then use Wyverns to lure them in and still get them in the trap (at the moment I've only managed with an argent flying through the trap itself).
Wonkey Donkey 8 Dec, 2016 @ 7:54pm 
Yeah the medieval tavern looks sweet. That one please?
davyd 8 Dec, 2016 @ 4:34pm 
davyd 8 Dec, 2016 @ 4:27pm 
Looks like The Center crashed last night - just doing a restart and update the game :) should be back up in 10mins or so :)
Wonkey Donkey 8 Dec, 2016 @ 1:10am 
Hey Davyd, can you add the pub mod into the game after all? Also can you put in the jukebox mod please?
Finally, do you think you will ever attach the island to the cluster?
squidworm 5 Dec, 2016 @ 6:54pm 
I have found an argy on the centre (blue ob island) belongs to "Fruits" or something like that. Looking a bit lonely :)
squidworm 5 Dec, 2016 @ 6:47pm 
Thanks for the rescue last night. If this happens again do you think I can just load up my "lost" survivor from the new survivor screen (using the bottom right button for recovering survivor data)? Sorry to be a noob about these things :p
squidworm 4 Dec, 2016 @ 8:13pm 
:D
squidworm 4 Dec, 2016 @ 8:13pm 
Davyd - thinking it would be *very* cool to have this Stargate mod added if possible:
http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=609380111
davyd 4 Dec, 2016 @ 3:07pm 
Updating to Latest Version as well as update to StackMeMore and added couple mods people had been asking for
For the Ladies - http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=804569540
For the Hermits - http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=787233501
And for the Hunters - http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=793605978
davyd 27 Nov, 2016 @ 11:17am 
Scorched Earth - Trading Post and Milking Trap

Have set up a Trading Post and Milking Trap at 54 Lat 20 Lon ish, was going to put it on the other side of the Scar but someone has a box there blocking the spot :(

Code for the Gate is 1111 - the box has some turrets at the back which are set to Dino Only...

Will drop some spare Blueprints and stuff off there later today and add a Preserving Bin :)

Enjoy :)
squidworm 27 Nov, 2016 @ 12:05am 
WARNING - do not take on those little turkeys unprepared :p
Drewther 24 Nov, 2016 @ 3:46pm 
Awesome! Thanks Davyd. Appreciate the responsiveness from an admin.

I was looking at structure plus settings and quick-ladders seems like it'd be awesome. No urgency, but maybe next time the server is reset could we give this a go? Also, bigger pull range would be awesome and convenient:

[StructuresPlus]
EnableQuickClimb=true
ResourcePullRangeInFoundations=50
davyd 24 Nov, 2016 @ 10:06am 
Added Pet Finder and Flyers in Caves - Also updated server to V252.0
davyd 21 Nov, 2016 @ 5:37am 
Its back up :)
davyd 21 Nov, 2016 @ 4:29am 
TS is down for maintenance it seems :(
davyd 21 Nov, 2016 @ 2:21am 
@squidworm - grindage is goodness :) but im not planning on regular wipes - want to build up a community
squidworm 21 Nov, 2016 @ 1:20am 
Gah - fresh - really? Not that I mind so much, but had been hearing that it wouldn't be. So many fresh starts....so much grinding....lol
davyd 20 Nov, 2016 @ 2:05am 
No Worries @Teeth :) and Fresh start @squidworm (thanks for the donation much appreciated) - have tweaked the settings some to make it a bit more of a challenge :)
JDiD 20 Nov, 2016 @ 1:43am 
Thanks for giving us a place to drag our sorry asses davy
squidworm 20 Nov, 2016 @ 1:15am 
Is this going to be a fresh start or will you transfer the current ark/world over?
squidworm 20 Nov, 2016 @ 1:08am 
Made a donation yesterday :) helen@uns.com.au