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http://images.akamai.steamusercontent.com/ugc/180539492483814980/F60CFDC8374F1FBA0510F9F02C3138286020E260/
Bit disappointed to see someone else has built their own private trap where we had essentially put a placeholder to create a sweet communal one, but were asked to relocate it. Ah well.
Pub Mod = http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=600015460 or
Medieval Tavern = http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=699984901 which I think looks a little better?
Finally, do you think you will ever attach the island to the cluster?
http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=609380111
For the Ladies - http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=804569540
For the Hermits - http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=787233501
And for the Hunters - http://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=793605978
Have set up a Trading Post and Milking Trap at 54 Lat 20 Lon ish, was going to put it on the other side of the Scar but someone has a box there blocking the spot :(
Code for the Gate is 1111 - the box has some turrets at the back which are set to Dino Only...
Will drop some spare Blueprints and stuff off there later today and add a Preserving Bin :)
Enjoy :)
I was looking at structure plus settings and quick-ladders seems like it'd be awesome. No urgency, but maybe next time the server is reset could we give this a go? Also, bigger pull range would be awesome and convenient:
[StructuresPlus]
EnableQuickClimb=true
ResourcePullRangeInFoundations=50