Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


@Rain: Thanks dude for the SDK tutorial. It was very clear... well, not for first time but right after a reboot and SDK launch. ;) See ya on the ANP server !
There doesn't seem to be any pattern behind who spawns properly and who doesn't. Map has 32 spawns + 1 info_player_start. If I remove the info_player_start entirely, players randomly spawn from map origin point instead.
I have no leaks. Any idea?
Played a lot of NT a while ago and have learned the ins and outs of Hammer since.
It's somehow broken.
http://i45.tinypic.com/120jh90.jpg
And it is!
Game executable: $SteamUserDir\source sdk base\hl2.exe
BSP executable: $SteamUserDir\sourcesdk\bin\ep1\bin\vbsp.exe
VIS executable: $SteamUserDir\sourcesdk\bin\ep1\bin\vvis.exe
RAD executable: $SteamUserDir\sourcesdk\bin\ep1\bin\vrad.exe
NT uses Source 2006, aka EP1.
Here is a screenshot what i mean:
http://i49.tinypic.com/23u7gcg.jpg
I have the engine 2007 and 2006 and EP1 and Orangebox versions. Which one do i need to choose for NT?
http://i47.tinypic.com/1zmjqx5.jpg
I have no idea how this happend? it's messed up!
http://i45.tinypic.com/m0i6b.jpg
I use the 2006 engine version to add a new configuration.
Like: Where do you put the "game executable" and which path with "Game directory" ?
It would be gladly helpful.
also this:
https://developer.valvesoftware.com/wiki/Source_SDK_Known_Issues#Error_when_running_maps_from_within_a_mod_.28Since_8.2F4.2F2006.29
[img] http://i49.tinypic.com/2ljti1h.jpg [/img]
I will tell that the house plays in 1950's
I have no idea what (same version) it is. hmm...
http://i48.tinypic.com/2qn07ky.jpg
Guess what it is.....if not then ill give a hint later. I hope you guys will know what it is :)
Oh and i've checked my autosave map right away!
And oh my.........
http://i47.tinypic.com/2a94l1u.jpg
Well.....damn ill need to start all over again...i don't know if i wanna continue with this...
>yfw concentric arches
http://i50.tinypic.com/2iu9i0y.jpg
I have no idea why this is happening! I have setted everything up. NT source game/the patch.
I'm really depressed that they are gone.....
Hopefully i will get motivated to make something new and hopefully this time it wont happen again!
I'm sorry if this is a little bit short but i hope for all of you to understand what i mean.
Thanks for the reading though!
One thing I wont quit mapping for NT!
http://i48.tinypic.com/21eyo8g.jpg
http://i47.tinypic.com/242e5c5.jpg
The lighting needs some work though. So far so good! And MP, good luck with the project of yours! Looks interesting.