Scars of Summer: After

Scars of Summer: After

Little review about game and question.
rate it please.

A thoughtful critique from a player disappointed by missed narrative potential...

And so, gentlemen and, indeed, the very numerous ladies... I wish to begin by stating that I do not judge any fetishes, save for foot and coprophilia. In all other matters, I accept people for who they are. What arouses you should not define your entire person in the eyes of others.

Therefore, even though I may not understand it, I still accept people with the cuckold fetish. I also understand that, first and foremost, these individuals are often moral masochists who derive pleasure from emotional pain and humiliation. I do not comprehend it, but so be it. I, too, sometimes play NTR games, though my personal taste leans in a slightly different direction.

And so, to Scars of Summer: After.
I will say this:I was hyped for this game because the first part evoked many emotions in me, albeit largely negative ones. HOWEVER, its core moral really resonated with me: "Your fears and insecurities can rob you of happiness, when all it might take is a single step forward."

And honestly? When I heard that a proper sequel was in development, I unfortunately for myself fantasized a fanfic. In it, after the canonical ending of the first part, already being a couple, we would have to protect our love from troubles and... corrupting influences throughout the story and gameplay. Fail? NTR path. Succeed? Happy ending. Does anyone else wish for more nuanced corruption stories?

But as you all already know, that is not how it turned out. "After" proved to be a sequel to the NTR endings of the first part, where, depending on your prior choice, you witness the development of what has ALREADY transpired. And to be honest, this left me disappointed.

No, listen to me. I greatly admire the artwork of the heroine's model. I enjoy the hidden scenes that we only glimpse from a distance, or hear, or merely see the aftermath of. Overall, the game is not boring to play. It's just...

I am not naive. Like you, I have played many games, including those of this genre. I am not saying there always must be a pure path or anything like that. It's just that, time and again, developers repeat the same pattern without meaningful variation. The player wants to feel humiliated? Then let the protagonist be a pitiful, cowardly man with certain... inadequacies, and the woman a hidden bimbo...

I do not have this particular fetish, but I possess imagination. So, consider this purely in theory... a plot where we are already in a relationship with the girl, but slowly, step by step, the passion fades and the rose-tinted glasses fall away. Juvenile infatuation and fantasies are replaced by objective reality. Imagine if the heroine began to slowly grow disillusioned with the main character, noticing that the issue is not his performance in bed, but that he does not pay her attention, ignores her, merely provides for her, and is simply not as good a man as she once believed. And suddenly, she meets a guy, a "bull," who is simply better. No, not a jerk or an ♥♥♥♥♥♥♥. Just a genuinely good man, decent, who simply does everything better. And in the end, if we proceed down the NTR path, she leaves for him, not because she is wanton or craves something specific, but simply because with him, she feels loved, desired, and special. While the protagonist, in truth, only thought of himself as a nice guy, but in reality was merely a spineless fool...

Gentlemen with cuckold inclinations, I am being sincere... Would the scenario I described not cut deeper than the stories that are repeated over and over?

But these are merely my notions of what could be better.
In any case,I only wished to share my opinion and fantasies.
Overall,I have long been disillusioned with the conveyor-belt nature of NTR games, their uniformity, and the frank laziness of many authors. Not all games of this genre are like this; there are wonderful exceptions, for instance, the "My..." series, but they are lost in an ocean of identical self-replicating plots. I regret that such appealing artwork and potential was funneled into yet another story about bimbofication. But otherwise? I am sure the game has found, and indeed already has found, its audience. It is just a pity that many developers are either afraid or too lazy to try something new.