RAID: Shadow Legends

RAID: Shadow Legends

I Hate to Say it But...
I'm already sick to the gills with those damn turtles, and there's only 3 of them invading Arena so far. Mikey's strobe whirling numchuks were an initial annoyance but the rest of the animations etc are getting too much.

Don't get me wrong, I love TMNT but they simply don't sit right with me in RAID, as I said before. If anything's going to finally push me out of this game it's got to be the lame inclusion of my much beloved turtles. What a disappointment.
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Showing 1-15 of 24 comments
In a world of Armanz, Kalvalax, Taras/Marichka, Hegemon, Fabian, Krisk, and a host of other cancerous characters who I am forgetting, not to mention most of the mythicals, plus stoneskin, TMNTs are the least of my gripe.
Bro, Armanz is a real p@in in the @$s. His damn greatest hits have made me hate that phrase, even when I try to listen to a compilation of my favorite musicians... XD LOL
I love a good challenge myself. keeps me coming back.
Melkolf 4 Oct @ 8:23pm 
Sorry, but you all miss my point: I dislike them on aesthetic grounds in this game.

It's not a case of not relishing a challenge; like you Muramane I enjoy challenges for they keep me coming back as well as making life interesting and worthwhile.

And yes, bro, Armanz is a real PITA and is too often one challenge too far without the right counter on board. But at least he fits more fully into the game and has intrinsic value, despite being only a one hit, or more correctly a one chord, wonder. Unlike the turtles lazily drafted in purely to widen the appeal, although the devs maintain they did so because they thought the turtles would be a fun addition. Unfortunately I don't find them fun, but obtrusive in the extreme.

And Superczar yet again misses the point completely. But then more than half of USA'ers are not fluent in their own language so it doesn't really come as much surprise to me that he mis-understands yet again. And from his list, it seems he doesn't enjoy the challenges in RAID as much as some of us do. One wonders why he plays the game at all, let alone keeps coming back.
No I get your complaint, but in the grand scheme of things, they don't bother me in the least, visually or functionally.

I do scratch my head however over the "lore" decision to split them all up into various factions, some of which are nonsensical.

Also please refrain from insults, I did not insult you, nor do I deserve it.
Melkolf 5 Oct @ 12:49am 
2
If you understood the point why did you not respond on it rather than simply express an opinion on a totally different matter?

(As for insults, I take people who claim that English is their one and only language intentionally misconstruing and misunderstanding my plain English as an insult. I also have been insulted by you in previous threads.

It's called reciprocity - if you treat people like ♥♥♥♥, you can't complain when they treat you like ♥♥♥♥. So if you don't like being insulted, don't insult in the first place.

I would expect a Christian to understand and practise the Golden Rule.

Still, 'nuff said. )
Last edited by Melkolf; 5 Oct @ 12:50am
Arrogance is an insidious killer. Let us take an Oath of Humility and reflect on our shortcomings for a time.

Sage advice, too bad you do not heed it. Maybe with some humility you would see the forest from the trees.

https://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=3581223419
Last edited by Superczar; 5 Oct @ 10:28am
Melkolf 5 Oct @ 6:59pm 
Originally posted by Superczar:
Arrogance is an insidious killer. Let us take an Oath of Humility and reflect on our shortcomings for a time.

Sage advice, too bad you do not heed it. Maybe with some humility you would see the forest from the trees.

https://eo.steamhost.cc/steamcommunity_com/sharedfiles/filedetails/?id=3581223419

DILLIGAF ?

So, no apology for your initial insult, just more to compound them. You seem to have a very weird understanding of humility to try and preach it.

As Karl Popper argued 'True ignorance is not the absence of knowledge but the refusal to acquire it'.

And I'm far from crying about anything, let alone the lame insertion of the turtles into RAID.
Last edited by Melkolf; 5 Oct @ 7:02pm
Desher 5 Oct @ 8:22pm 
对牛弹琴
Melkolf 5 Oct @ 11:43pm 
Originally posted by Desher:
对牛弹琴

Don't you mean before trolls?
Oracle Plarium CM  [developer] 7 Oct @ 6:15am 
Hey there. Please be civil and kind to each other. I completely understand that sometimes something said by another person might sound very painful, but I kindly ask you to assume they don't really mean it to be an insult and not cling to what was said in the past. Thus, I encourage you not to reciprocate - it would make things only worse.

As for the argument above, let's agree to disagree and discontinue it.

As for the initial reason this thread was created - Melkolf, your feedback has been noted, thank you. I'm sorry to know you didn't like the visual aspect of the Turtles the way our artists saw them. But, well, everyone has a right to have an opinion, and your opinion is completely valid in this context in its own right. I must admit, though, that pretty much any approach to a character design, however sophisticated it may be, will be liked by someone and also disliked by someone else.

In any event, thank you for sharing your take, we appreciate a different point of view.
Last edited by Oracle Plarium CM; 7 Oct @ 6:24am
Melkolf 7 Oct @ 9:43pm 
It's the strobe effect of Mikey's whirling which is off putting, especially when it filters through the UI gaps in tavern and gear screens.

It's not the design per se, but the aesthetics of including the turtles into this game. Whether this was because of some licencing deal forced upon the devs or through your own decision, it still doesn't sit comfortably with the overall concept of RAID, whether you thought it a fun addition or not. However, we're stuck with them now.

No response required or expected; as you say, 'nuff said.
Last edited by Melkolf; 7 Oct @ 9:44pm
Oracle Plarium CM  [developer] 9 Oct @ 6:04am 
Originally posted by Melkolf:
It's the strobe effect of Mikey's whirling which is off putting, especially when it filters through the UI gaps in tavern and gear screens.

It's not the design per se, but the aesthetics of including the turtles into this game. Whether this was because of some licencing deal forced upon the devs or through your own decision, it still doesn't sit comfortably with the overall concept of RAID, whether you thought it a fun addition or not. However, we're stuck with them now.

No response required or expected; as you say, 'nuff said.

Alright, noted
Alpha 16 Oct @ 10:38am 
The turtles is why i am here to be honest. I am a huge fan. However, i am so sick of all these pop-ups everytime i go to bastion. Literally everytime i leave campaign, or dungeons "hey buy this pack".

I get they are a free game that wants to make money, but holy heck im pretty close to uninstalling because of pop-ups. I tried this game awhile back and stopped for that very reason, didnt even get thru a day before i was like im out.
Oracle Plarium CM  [developer] 17 Oct @ 6:23am 
Originally posted by Alpha:
The turtles is why i am here to be honest. I am a huge fan. However, i am so sick of all these pop-ups everytime i go to bastion. Literally everytime i leave campaign, or dungeons "hey buy this pack".

I get they are a free game that wants to make money, but holy heck im pretty close to uninstalling because of pop-ups. I tried this game awhile back and stopped for that very reason, didnt even get thru a day before i was like im out.

Hey there! I totally understand your feelings, but I have to admit these pop-ups are an important part of informing players about the most valuable offers available. I hope you get used to them gradually. For many players, such notifications may seem irritating at first as well. However, after some time, players usually learn to pay attention mainly to those with whom they are most interested. It takes time to adjust, though, no argument with that.
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