Sky: Children of the Light

Sky: Children of the Light

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76561199485167724 1 Nov, 2023 @ 1:01pm
4
How do you feel about Sky with Mouse and Keyboard?
Hi Everyone!

Hope you're all doing wonderful :) I was hoping to have a discussion on the how the Sky PC Demo feels on mouse & keyboard.

Are you finding the controls to be responsive when moving through the world? Are you enjoying using KBM, or do you prefer using a gamepad on PC?

Thank you for your feedback!
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Showing 1-15 of 456 comments
i love it great how its currently isi enjoy it much better then the touch screen controls or even a controller
HezaK 1 Nov, 2023 @ 3:38pm 
i would absolutely love the ability to rebind keyboard controls. please add that when you can!
Darkest. 1 Nov, 2023 @ 3:51pm 
2
If there was a way to make the camera's turn rate faster, it would be a lot better. Right now it feels like it really lags behind my mouse movements. You also can't roll in the air either, so it makes turning while flying rather annoying.
Last edited by Darkest.; 1 Nov, 2023 @ 3:52pm
Lin 1 Nov, 2023 @ 10:56pm 
I think it would be great! If it started
Ashlyn 2 Nov, 2023 @ 1:09am 
I'm finding it intuitive and fun! There are some things I wish were more obvious; even a menu to see what keys do what would help. I had a kind person friend me and lead me to a spirit, but then they disappeared. I have no idea how to open the friendship menu again or see my friend list :c
its good, if the game won't keep crashing
arin 2 Nov, 2023 @ 4:26am 
Controlling the mouse on a PC is very good and enjoyable!
But it’s very sad that you’ll already lose your friends, it’s very difficult to find them(
Last edited by arin; 2 Nov, 2023 @ 4:29am
It feels not right. I can not be that flexible as I play on my phone when flying. Most importantly, I can't change my key configuration. The left click should be the key for the jump because u need to press jump frequently and adjust the position of Sky Kid at the same time. It doesn't feel right for my left thumb. In addition, the right hand does not play an important role in controlling the sky kid. The design is a failure. This comment is written by a player who played the mobile version sky frequently and uses edsf insted of wasd for PC gameplay.
Last edited by Fridayknightsss芙芙; 2 Nov, 2023 @ 7:04am
CalmPsycho 2 Nov, 2023 @ 8:50am 
The game controls fine on mouse and keyboard.
In fact I prefer it with this control scheme.
Not sure how your supposed to roll when flying, I seem to do it on accident all the time.
Also the keybindings are fine as they are no need to change it or add the ability to rebind them.
Van 2 Nov, 2023 @ 12:00pm 
I have loved using KBM overall - I've been primarily playing via the PC demo rather than my mobile. I do find that I've had to take my controller out a few times to do more specific levels of movement that we can't do with I/O keyboard controls, which can be a frustrating limitation.

A good example of this would be Trials. To give context, I spent 30-45 minutes trying to do one of the jumps near the end of the Air Trial - where you have to get across four rising/lowering platforms. I went and dug out my PS5 controller and was able to do the jump in two attempts.

I'm genuinely not sure how to really handle that beyond maybe adding an extra button for slow/walk level movement, like holding ALT or something to "walk" versus sprint. The slow movement isn't necessarily something needed all the time by any means, but it does make a huge difference in certain situations.
Last edited by Van; 2 Nov, 2023 @ 2:32pm
Shane-Frost 2 Nov, 2023 @ 12:20pm 
It feels natural and straightforward, as does the gamepad. I'm more of a gamepad player myself and feel that we can improve upon this by allowing players more options to customize their controls/sensitivity for both.

Being that I also deal with a bit of hand pain here, the option to have the camera auto-turn in the direction you start running/flying in would be a welcome addition!

I also feel that especially for players using gamepad, it would be helpful to be able to switch between what object/player you're interacting with via, say, the right or left d-pad. Many times I've found it frustrating that when crowded, I have to constantly shift or change my view or position to interact with something, only to start chasing after another player with a candle because they happened to suddenly walk by.

All these recommendations are more so for accessibility options. It's a great base to start with, and I feel that by giving additional options for players, the quality of life can improve and lessen the chances of player frustration over time.
SAVETHEWORLD 2 Nov, 2023 @ 1:31pm 
it works perfectly fine been playing everyday since pc launch with keyboard and mouse we just need to be able to remap for the fellows azerty
Auzi 2 Nov, 2023 @ 1:39pm 
2
I feel the controls are "ok" but not having a way to rebind keys/adjust mouse sensitivity is proving to be a big problem for me.

Mouse feels kinda sluggish with the smoothing, i'm not sure what it's called.
I'd much prefer direct input (low latency) as an option. There's a "max speed" to the mouse controls, if I move my mouse faster it doesn't move the camera faster. This feels very bad.

I'm using 800DPI and sky feels like 400DPI

I'm using a 60% keyboard and playing music (instruments) is not ideal, if I could rebind keys that would help a lot!

edited^
Last edited by Auzi; 2 Nov, 2023 @ 3:11pm
huh_potato 2 Nov, 2023 @ 1:59pm 
键鼠的操作在飞行程度上习惯之后是比手机好用,美中不足的地方就是F键和其他玩家点火时旁边有其他互动按键时会冲突,导致无法正常的点火,希望可以设置自定义按键来控制点火和与道具互动的按键分开来,加油,陈叔叔:steamthumbsup::steamthumbsup::steamthumbsup:
Luna 2 Nov, 2023 @ 1:59pm 
it works perfectly, imo!
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