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This content requires the base application RPG Maker MZ on Steam in order to run.

Buy RPG Maker MZ - Menu Builder

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Includes 35 items: RPG Maker MZ, RPG Maker MV, RPG Maker MZ - MV Trinity Resource Pack, RPG Maker MZ - FES Resource Pack, RPG Maker MZ - DS Resource Pack, RPG Maker MZ - Character Generator Pack, RPG Maker MZ - Fantasy Generator - Armor Parts Set, RPG Maker MZ - Character Generator Expansion Plugin, RPG Maker MZ - 3D Particle Effect Pack, RPG Maker MZ - Wizards Pack (8 Elements), RPG Maker MZ - Particle System Plugin - TRP Particle MZ, RPG Maker MZ - Menu Builder, RPG Maker MZ - DorapixelMapChips - Modern JP, RPG Maker MZ - DorapixelMapChips - Modern JP Interiors, RPG Maker MZ - SERIALGAMES Living Good City Tileset, RPG Maker MZ - SERIALGAMES Living Good City Tileset - Shrine and Temples SET, RPG Maker MZ - Card Game Combat Deckbuilder Engine, RPG Maker MZ - Card Frame Starter Pack, RPG Maker MZ - Card Audio Starter Pack, RPG Maker MZ - UI Icon Set, RPG Maker MZ - Weapons Icon Set, RPG Maker MZ - SV Equip Sprite Expansion Plugin, RPG Maker MZ - Grid Map Tiles RPG Maker Edition, RPG Maker MZ - Shop Materials Tileset - Interior / Exterior, RPG Maker MZ - Meal Time Tileset - Modern edition, RPG Maker MZ - 8bit Retro Graphic Materials All-in-One Pack, RPG Maker MZ - EX Graphic Baseset Outdoor, RPG Maker MZ - REFMAP Fantasy Character Pack 1, RPG Maker MZ - REFMAP Fantasy Character Pack 2, RPG Maker MZ - Demon Lord Army Set 1, RPG Maker MZ - Demon Lord Army Set 2, RPG Maker MZ - Pastel Kawaii Assets, RPG Maker MZ - Food Icon Set, RPG Maker MZ - SRPG Maker Asset Pack, RPG Maker MZ - PearFinch’s Cybernetic Battle BGMShow lessShow more

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About This Content

*Tutorial videos are now available (more to come). Please see “View the manual”.

・Allows for basic menu building and linking to other scenes

・Can execute script calls AND events

・Can setup backgrounds and foregrounds

・Can setup touch buttons

・Can modify UI according to needs

Custom menus must be setup in the plugin parameters prior to calling them in game.

For each menu, you MUST/ARE REQUIRED TO setup the selection window as that will hold the selectable options for the menu scene.

From above, screenshot from demo, you can see that you only need to setup the selection window and basic window if you want to permanently display information on the scene.

Setup the dimension configuration to control the size and position of the selection window and the Window Font and Style for the font settings and window skin/opacity.

Item Width/Height will control the selection box size and max columns will determine the number of selections aligned on horizontal axis.

The important thing here is the selection options

You can setup requirements to display or even select the menu option based on:

・Variables

・Switches

・Items

・Weapons (Not equipped)

・Armors (Not equipped)

Static add a graphic over the scene backgrounds when the option is selected and animated graphic will change the graphic on scene to use the set data.

Pictures are stored  images which can be drawn based on window settings.

You can setup a scene button which when mouse over will force select the option and when clicked will execute the code in the "Code Execution" parameter.

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Patch note:2025/8/22

Fix: Issue with drawing pictures when trying to parse already parsed data.

Patch note:2025/8/14

Fix/adjustment: Closing the menu under certain circumstances led to crash due to missing check.

Patch note:2025/6/26

Fix: Issue where item requirements were being checked as weapon instead.

Patch note:2025/5/27

New: Script call added to help reset the game data

New: Add script calls to the plugin help

New: Added parameter to set update codes. These are run every frame on the menu scene.

Patch note:2025/3/19

Adjustment: Changed directory of videos folder to movies due to RPG Maker v1.9.0 update.

Demo: Fixed issues with prior set debug menus

Patch note:2025/2/3

Fixed: Fixed an issue where the option name and alternative name were not being displayed in the data window.

Patch note:2024/11/25

Fix: For MV, the sprite destroy function does not remove the sprite. I have removed the function entirely.

New: Set video to play when a menu option is selected. This video is played below the video layer

New: Set videos to play on scene using script calls as defined in the plugin help

New: Set script calls to execute on opening the menu scene

New: Override scenes, in the demo, the default menu scene is replaced with the debug menu.

Patch note:2024/10/28

Fix: Changed data source from weapons to items for item requirements.

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・This pack is for use in RPG Maker Series or the engine of your choice.

・OK to be used in Commercial projects made in RPG Maker

・You may modify some of the assets (but not redistribute them) for your own game use only.

System Requirements

Windows
macOS
    Minimum:
    • Additional Notes: System supporting RPG Maker MZ
    Recommended:
    • Additional Notes: System supporting RPG Maker MZ
    Minimum:
    • Additional Notes: System supporting RPG Maker MZ
    Recommended:
    • Additional Notes: System supporting RPG Maker MZ
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.

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