Immerse yourself in a first-person urban RPG, powered by dice and intrigue. Along the way, you might even shape the fate of a city. Become a Master of Disguise, a Master Sandwich Maker or ... something else. Whatever it takes to get the gig, right?

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“I'm going with Early Access because as this is a dice-based RPG, I want players to be able to have a hand in shaping and responding to its many systems, intricacies and strategies on offer. Since we plan to have game broken up into chapters, players will get to experience each chapter as it's released, and gain access to future and experimental content, as well, if they so choose.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We plan to have this in early access for six to nine months.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We plan to add chapters and features throughout the Early Access period. For the full version, we plan to have all chapters and features fully available, and game-play will be polished from months of player feedback and regular updates. We plan to complete the story which we'll have been building on throughout the Early Access period. A variety of difficulty modes, customization features and quality of life improvements will round out the experience.”

Hur är det nuvarande läget i versionen med Early Access?

“The pre-release state of the game currently offers a freely available demo. When the Early Access becomes available, we will plan to offer the demo as Chapter 1 and new content in the form of Chapter 2. We plan to add future chapters for players who opt-in to receive preview builds. These chapters will ultimately get released as Major Event updates throughout the Early Access period for everyone who owns the game.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We will gradually raise the price as we ship new content and features.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Through a vibrant and active Discord server, Steam community pages, and direct in-game feedback forms, players will have a hand in helping to make this game polished, well-balanced and highly satisfying ot play.

I want players to really dig into the systems on offer. They can look for exploits, spot difficulty spikes, and generally give feedback on the newer dice gameplay ideas. And of course, any technical issues that might come up, I'll be able to road-test them in early access.”
Läs mer

Ladda ned Moves Of The Diamond Hand Demo

Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 2025

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Recensioner

“One of the best RPGs I've played this year, and one of the most unique I've played in my life.”
GamesRadar

“most delightfully weird, surreal dice-based games I’ve ever played.”
Vice

“A terrific follow-up to Betrayal at Club Low.”
Eurogamer

Om detta spel

Moves Of The Diamond Hand is a first-person narrative RPG. It's set to the backdrop of a surreal dystopian jazz-drenched city. It builds on the gameplay of Cosmo D’s previous game, the award-winning Betrayal At Club Low. At the same time, it returns to the first-person perspective of Cosmo D’s previous games. Its dice-driven gameplay is deeper, the plot is richer and the scope is grander than ever.

A new day dawns in Off-Peak City. The legendary Circus X, an actual circus and artist crew of the highest caliber, is somehow back in town. And they’re ready to put on the show of a lifetime. You’ve arrived on the scene, ready to become a part of it and mint your destiny. But Circus X isn’t hiring, and there’s plenty of people who want a piece of the Circus X magic (and money). To become part of this elite crew, you’ll need to figure out a way in. Sure, you have some leads, but you also have trouble.

This trouble arrives during the strangest Mayoral election in the city’s history. One of the candidates isn’t even a real person, he’s the clone of a Mayor from a hundred years ago! The company that created him is betting on his success, but two rival candidates plan to stop him at all costs. To add to all this, someone called The Diamond Hand is playing all the sides against one another. No one knows who this Diamond Hand is or why they're causing trouble. But somehow you become enmeshed in this drama. Are you a potential collaborator, or a pawn in the Diamond Hand's game? Sure, you may be new to the neighborhood, but the Diamond Hand underestimates you. They all do.

Moves Of The Diamond Hand evokes the feel of a multi-session tabletop RPG experience. Your stats are all represented as dice. These dice offer opportunities for drama and strategy. Items are dice. Conditions are dice. Disguises are dice. These dice are all customizable in a myriad of different ways. Still, players have control over which dice to use, how to upgrade them and which ones they want to roll or keep close.

The story unfolds over four chapters of dubby jazz noir mystery. And you, along with your dice, will determine how it all plays out, right up to the very end.

Three very different mayoral candidates offer stark points of view and personality. But their race for The Key to the City is as close as it gets. You will help determine the outcome of their contest. Your choices will shape your own destiny in the neighborhood, too. The game lets you decide who to side with, who to help and who to hinder.

This game’s setting immerses players in a surreal lived-in neighborhood. It's full of odd characters, each with their own agendas, perspectives, and secrets. Many of them have connections to previous Cosmo D games, but knowledge of those games is not required.

Cosmo D games put a premium on head-nodding music and thick atmosphere. This game continues to elevate the approach.

Given the depth and breadth this game, we’re opting for an Early Access model, releasing each chapter one at a time. The Chapter 1 is free for all to experience and will release as a demo.  We plan to have Chapter 2 go on sale as part of the Early Access release.  We plan to have future chapters released later throughout the Early Access period. Anyone who buys this game in early access will gain access to all released content as soon as it’s ready. During the Early Access period, players can also opt-in to try or test content ahead of schedule.

We aim to keep the development process transparent and open to player feedback. All players will have access to a bug reporting and feedback menu in-game. Bug fixes, balance adjustments and quality of life improvements will be continuous. Your patience and trust in our process will help get this game finished on schedule and as good as it can be.

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10
    • Processor: Intel i5, AMD Ryzen 3.0Ghz
    • Minne: 8 GB RAM
    • Grafik: Nvidia GeForce RTX / Radeon. 4GB of VRAM
    • DirectX: Version 11
    • Lagring: 5 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    Minimum:
    • OS: OS Ventura or Newer
    • Processor: M1
    • Minne: 8 GB RAM
    Rekommenderade:
      Minimum:
      • OS: Any Ubuntu, Debian, or SteamOS-derived Linux US
      • Processor: Intel i5, AMD Ryzen 3.0Ghz
      • Minne: 8 GB RAM
      • Lagring: 5 GB ledigt utrymme
      Rekommenderade:
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